LSSTApplications  10.0-2-g4f67435,11.0.rc2+1,11.0.rc2+12,11.0.rc2+3,11.0.rc2+4,11.0.rc2+5,11.0.rc2+6,11.0.rc2+7,11.0.rc2+8
LSSTDataManagementBasePackage
FootprintFunctors

Demonstrate the use of FootprintFunctors to work with Footprints; the code's in footprintFunctor.cc.

Start by including needed headers and declaring namespace aliases

/*
* LSST Data Management System
* Copyright 2008, 2009, 2010 LSST Corporation.
*
* This product includes software developed by the
* LSST Project (http://www.lsst.org/).
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the LSST License Statement and
* the GNU General Public License along with this program. If not,
* see <http://www.lsstcorp.org/LegalNotices/>.
*/
#include <cstdio>
#include "lsst/afw/image.h"
namespace afwDetect = lsst::afw::detection;
namespace afwImage = lsst::afw::image;
namespace afwGeom = lsst::afw::geom;
We don't want our functor visible in the global namespace, or even outside this file, so put it in an anonymous namespace:
namespace {
Declare our functor FindSetBits, it's parameterised over MaskT, and provide a constructor. _bits is the accumulator for Mask bits in the Footprint
template <typename MaskT>
class FindSetBits : public afwDetect::FootprintFunctor<MaskT> {
public:
FindSetBits(MaskT const& mask // The Mask the source lives in
) : afwDetect::FootprintFunctor<MaskT>(mask), _bits(0) {}
Define what it means to apply the functor; in this case, OR together the bits
// method called for each pixel by apply()
void operator()(typename MaskT::xy_locator loc, // locator pointing at the pixel
int, // column-position of pixel
int // row-position of pixel
) {
_bits |= *loc;
}
Return the desired value
// Return the bits set
typename MaskT::Pixel getBits() const { return _bits; }
Clear the accumulator between Footprints
// Clear the accumulator
void reset() { _bits = 0; }
Define the private variable, _bits
void reset(afwDetect::Footprint const&) { ; }
private:
typename MaskT::Pixel _bits;
};
close our anonymous namespace
}

Now define a function, printBits, to exercise the FindSetBits. We'll pass it a Mask and a list of Footprints

Declare a FindSetBits, count, and tell it about our Mask
FindSetBits<afwImage::Mask<afwImage::MaskPixel> > count(mask);
Loop over all our Footprints
for (afwDetect::FootprintSet::FootprintList::const_iterator fiter = feet.begin();
Clear the bitmask and OR together all the bits under the footprint (*fiter is a Footprint::Ptr, so **fiter is a Footprint)
fiter != feet.end(); ++fiter) {
count.apply(**fiter);
Print the result
printf("0x%x\n", count.getBits());
}
}

Just to show you this in action, let's make a MaskedImage and check its bits

int main() {
(*mimage.getImage())(5, 6) = 100;
(*mimage.getImage())(5, 7) = 110;
*mimage.getMask() = 0x1;
(*mimage.getMask())(5, 6) |= 0x2;
(*mimage.getMask())(5, 7) |= 0x4;
afwDetect::FootprintSet ds(mimage, 10);
printBits(*mimage.getMask(), *ds.getFootprints());
}
Running the example should print 0x7.