LSST Applications g00274db5b6+edbf708997,g00d0e8bbd7+edbf708997,g199a45376c+5137f08352,g1fd858c14a+1d4b6db739,g262e1987ae+f4d9505c4f,g29ae962dfc+7156fb1a53,g2cef7863aa+73c82f25e4,g35bb328faa+edbf708997,g3e17d7035e+5b3adc59f5,g3fd5ace14f+852fa6fbcb,g47891489e3+6dc8069a4c,g53246c7159+edbf708997,g64539dfbff+9f17e571f4,g67b6fd64d1+6dc8069a4c,g74acd417e5+ae494d68d9,g786e29fd12+af89c03590,g7ae74a0b1c+a25e60b391,g7aefaa3e3d+536efcc10a,g7cc15d900a+d121454f8d,g87389fa792+a4172ec7da,g89139ef638+6dc8069a4c,g8d7436a09f+28c28d8d6d,g8ea07a8fe4+db21c37724,g92c671f44c+9f17e571f4,g98df359435+b2e6376b13,g99af87f6a8+b0f4ad7b8d,gac66b60396+966efe6077,gb88ae4c679+7dec8f19df,gbaa8f7a6c5+38b34f4976,gbf99507273+edbf708997,gc24b5d6ed1+9f17e571f4,gca7fc764a6+6dc8069a4c,gcc769fe2a4+97d0256649,gd7ef33dd92+6dc8069a4c,gdab6d2f7ff+ae494d68d9,gdbb4c4dda9+9f17e571f4,ge410e46f29+6dc8069a4c,geaed405ab2+e194be0d2b,w.2025.47
LSST Data Management Base Package
Loading...
Searching...
No Matches
Spline.h
Go to the documentation of this file.
1#if !defined(LSST_AFW_MATH_DETAIL_SPLINE)
2#define LSST_AFW_MATH_DETAIL_SPLINE 1
3#include <cmath>
4#include <vector>
5
6namespace lsst {
7namespace afw {
8namespace math {
9namespace detail {
10
11/*
12 * Splines
13 */
14class Spline {
15public:
16 virtual ~Spline() = default;
17
18 Spline(Spline const&) = default;
19 Spline(Spline&&) = default;
20 Spline& operator=(Spline const&) = default;
21 Spline& operator=(Spline&&) = default;
22
36 void derivative(std::vector<double> const& x, std::vector<double>& dydx) const;
37
46 std::vector<double> roots(double const value, double const x0, double const x1) const;
47
48protected:
49 Spline() = default;
53 void _allocateSpline(int const nknot);
54
55 std::vector<double> _knots; // positions of knots
56 std::vector<std::vector<double> > _coeffs; // and associated coefficients
57};
58
59class TautSpline : public Spline {
60public:
62
133 TautSpline(std::vector<double> const& x, std::vector<double> const& y, double const gamma = 0,
134 Symmetry type = Unknown);
135
136private:
144 void calculateTautSpline(std::vector<double> const& x, std::vector<double> const& y, double const gamma0);
155 void calculateTautSplineEvenOdd(std::vector<double> const& x, std::vector<double> const& y,
156 double const gamma0, bool even);
157};
158
159class SmoothedSpline : public Spline {
160public:
229 double s, double* chisq = nullptr, std::vector<double>* errs = nullptr);
230};
231} // namespace detail
232} // namespace math
233} // namespace afw
234} // namespace lsst
235#endif
SmoothedSpline(std::vector< double > const &x, std::vector< double > const &y, std::vector< double > const &dy, double s, double *chisq=nullptr, std::vector< double > *errs=nullptr)
Cubic spline data smoother.
Definition Spline.cc:534
std::vector< double > _knots
Definition Spline.h:55
Spline & operator=(Spline &&)=default
std::vector< double > roots(double const value, double const x0, double const x1) const
Find the roots of Spline - val = 0 in the range [x0, x1).
Definition Spline.cc:1226
Spline & operator=(Spline const &)=default
void derivative(std::vector< double > const &x, std::vector< double > &dydx) const
Find the derivative of a Spline.
Definition Spline.cc:57
Spline(Spline const &)=default
void _allocateSpline(int const nknot)
Allocate the storage a Spline needs.
Definition Spline.cc:21
void interpolate(std::vector< double > const &x, std::vector< double > &y) const
Interpolate a Spline.
Definition Spline.cc:29
std::vector< std::vector< double > > _coeffs
Definition Spline.h:56
TautSpline(std::vector< double > const &x, std::vector< double > const &y, double const gamma=0, Symmetry type=Unknown)
Construct cubic spline interpolant to given data.
Definition Spline.cc:86