LSST Applications g0f08755f38+82efc23009,g12f32b3c4e+e7bdf1200e,g1653933729+a8ce1bb630,g1a0ca8cf93+50eff2b06f,g28da252d5a+52db39f6a5,g2bbee38e9b+37c5a29d61,g2bc492864f+37c5a29d61,g2cdde0e794+c05ff076ad,g3156d2b45e+41e33cbcdc,g347aa1857d+37c5a29d61,g35bb328faa+a8ce1bb630,g3a166c0a6a+37c5a29d61,g3e281a1b8c+fb992f5633,g414038480c+7f03dfc1b0,g41af890bb2+11b950c980,g5fbc88fb19+17cd334064,g6b1c1869cb+12dd639c9a,g781aacb6e4+a8ce1bb630,g80478fca09+72e9651da0,g82479be7b0+04c31367b4,g858d7b2824+82efc23009,g9125e01d80+a8ce1bb630,g9726552aa6+8047e3811d,ga5288a1d22+e532dc0a0b,gae0086650b+a8ce1bb630,gb58c049af0+d64f4d3760,gc28159a63d+37c5a29d61,gcf0d15dbbd+2acd6d4d48,gd7358e8bfb+778a810b6e,gda3e153d99+82efc23009,gda6a2b7d83+2acd6d4d48,gdaeeff99f8+1711a396fd,ge2409df99d+6b12de1076,ge79ae78c31+37c5a29d61,gf0baf85859+d0a5978c5a,gf3967379c6+4954f8c433,gfb92a5be7c+82efc23009,gfec2e1e490+2aaed99252,w.2024.46
LSST Data Management Base Package
|
All of these algorithms require the inclusion of lsst/afw/image/ImageAlgorithm.h
, and are in namespace lsst::afw::image
.
afw
supports for_each_pixel
as a way to process each pixel in an Image, in a similar way to the STL's for_each
. The name doesn't follow the LSST C++ guidelines, but in this case I felt that conformity to the spirit of the STL was more important. There are variants of for_each_pixel
corresponding to setting a pixel to a function, setting it to a function of an Image, and setting it to a function of its value and a second Image's pixel value. The selection of which of these operations is desired is done by requiring the functor to inherit from a class such as pixelOp0
or pixelOp1XY
, each of which is a std::function
with a virtual operator()
added.
for_each_pixel(Image<LhsT> &lhs, pixelOp0<LhsT> const& func)
Set each pixel in lhs
to the value of func.
for_each_pixel(Image<LhsT> &lhs, pixelOp1<LhsT> const& func)
Set each pixel in lhs
to the value of func(lhs)
.
for_each_pixel(Image<LhsT> &lhs, pixelOp1XY<LhsT> const& func)
Set each pixel in lhs
to the value of func(x, y, lhs)
.
for_each_pixel(Image<LhsT> &lhs, Image<RhsT> const& rhs, pixelOp1<RhsT> const& func)
Set each pixel in lhs
to the value of func(lhs)
.
for_each_pixel(Image<LhsT> &lhs, Image<RhsT> const& rhs, pixelOp2<Lhs, RhsT> const& func)
Set each pixel in lhs
to the value of func(lhs, rhs)
.
for_each_pixel(Image<LhsT> &lhs, Image<RhsT> const& rhs, pixelOp2XY<Lhs, RhsT> const& func)
Set each pixel in lhs
to the value of func(x, y, lhs, rhs)
.
This code is in forEachPixel.cc.
Include needed header file, and define a namespace alias
Here's the simplest possible functor, simply setting each pixel to 0. Note that operator()
is declared const, as we pass these functors by (const
) reference. If this surprises you, take a look at Meyers, Effective STL, Item 38.
This one's a bit more interesting. We save a value in the constructor, and use it to set each pixel. It's analogous to std::fill
, but if I called it fill
then following a using namespace std;
the compiler would complain about ambiguity; it's simpler just to use a different name.
Here are examples of pixelOp1
and pixelOp2
.
A functor designed to add a Gaussian to an image
Declare a couple of Images to play with
Apply erase
to each pixel in img1
, setVal
to each pixel in img2
, set img1 = img2 + 1
, and finally img1 /= img1
Add a Gaussian to the image, centered at (xc, yc)
and with central intensity 1000.