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LSST Data Management Base Package
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This file declares functions for orienting points on the sphere. More...
#include "UnitVector3d.h"Go to the source code of this file.
Namespaces | |
| namespace | lsst |
| namespace | lsst::sphgeom |
Functions | |
| int | lsst::sphgeom::orientationExact (Vector3d const &a, Vector3d const &b, Vector3d const &c) |
orientationExact computes and returns the orientations of 3 vectors a, b and c, which need not be normalized but are assumed to have finite components. | |
| int | lsst::sphgeom::orientation (UnitVector3d const &a, UnitVector3d const &b, UnitVector3d const &c) |
orientation computes and returns the orientations of 3 unit vectors a, b and c. | |
| int | lsst::sphgeom::orientationX (UnitVector3d const &b, UnitVector3d const &c) |
orientationX(b, c) is equivalent to orientation(UnitVector3d::X(), b, c). | |
| int | lsst::sphgeom::orientationY (UnitVector3d const &b, UnitVector3d const &c) |
orientationY(b, c) is equivalent to orientation(UnitVector3d::Y(), b, c). | |
| int | lsst::sphgeom::orientationZ (UnitVector3d const &b, UnitVector3d const &c) |
orientationZ(b, c) is equivalent to orientation(UnitVector3d::Z(), b, c). | |
This file declares functions for orienting points on the sphere.
Definition in file orientation.h.