LSSTApplications
16.0-1-gce273f5+12,16.0-1-gf77f410+3,16.0-10-g230e10e+5,16.0-10-g90ce0e4+3,16.0-10-gc1446dd+3,16.0-12-g726f8f3+1,16.0-13-g4c33ca5+3,16.0-13-g5f6c0b1+3,16.0-13-gd9b1b71+3,16.0-13-gde155d7+11,16.0-16-g925333c+3,16.0-17-g6a7bfb3b+3,16.0-17-gd75be2c9,16.0-2-g0febb12+11,16.0-2-g839ba83+41,16.0-2-g9d5294e+30,16.0-3-g404ea43+3,16.0-3-gbc759ec+1,16.0-3-gcfd6c53+28,16.0-4-g03cf288+19,16.0-4-g13a27c5+5,16.0-4-g2cc461c+2,16.0-4-g5f3a788+10,16.0-4-g8a0f11a+25,16.0-4-ga3eb747,16.0-42-gaa8aebfeb+1,16.0-5-g1991253+3,16.0-5-g865efd9+3,16.0-5-gb3f8a4b+35,16.0-5-gd0f1235,16.0-6-g0a6c279+4,16.0-6-g316b399+3,16.0-6-gf0acd13+22,16.0-6-gf9cb114+4,16.0-7-g88875c5,16.0-7-gc370964+2,16.0-8-g4dec96c+16,16.0-8-gb99f628,16.0-9-gcc4efb7+15,w.2018.38
LSSTDataManagementBasePackage
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This file declares miscellaneous utility functions. More...
#include "Angle.h"
Go to the source code of this file.
Namespaces | |
lsst | |
A base class for image defects. | |
lsst::sphgeom | |
Functions | |
double | lsst::sphgeom::getMinSquaredChordLength (Vector3d const &v, Vector3d const &a, Vector3d const &b, Vector3d const &n) |
Let p be the unit vector closest to v that lies on the plane with normal n in the direction of the cross product of a and b. More... | |
double | lsst::sphgeom::getMaxSquaredChordLength (Vector3d const &v, Vector3d const &a, Vector3d const &b, Vector3d const &n) |
Let p be the unit vector furthest from v that lies on the plane with normal n in the direction of the cross product of a and b. More... | |
Angle | lsst::sphgeom::getMinAngleToCircle (Angle x, Angle c) |
getMinAngleToCircle returns the minimum angular separation between a point at latitude x and the points on the circle of constant latitude c. More... | |
Angle | lsst::sphgeom::getMaxAngleToCircle (Angle x, Angle c) |
getMaxAngleToCircle returns the maximum angular separation between a point at latitude x and the points on the circle of constant latitude c. More... | |
Vector3d | lsst::sphgeom::getWeightedCentroid (UnitVector3d const &v0, UnitVector3d const &v1, UnitVector3d const &v2) |
getWeightedCentroid returns the center of mass of the given spherical triangle (assuming a uniform mass distribution over the triangle surface), weighted by the triangle area. More... | |
This file declares miscellaneous utility functions.
Definition in file utils.h.