LSSTApplications
19.0.0-14-gb0260a2+9346bf5579,20.0.0+34a42eae2c,20.0.0+4d97b31663,20.0.0+5a87225079,20.0.0+8558dd3f48,20.0.0+9180b0bcc6,20.0.0+b290a576ab,20.0.0+b2ea66fa67,20.0.0+bba7c37fb9,20.0.0+cd847060a9,20.0.0+d138450326,20.0.0+d8493377e7,20.0.0+dcf29472a8,20.0.0+ef162136e0,20.0.0+f45b7d88f4,20.0.0-1-g10df615+6305e2b088,20.0.0-1-g253301a+dcf29472a8,20.0.0-1-g498fb60+ff88705a28,20.0.0-1-g4d801e7+d83096fe1b,20.0.0-1-g8a53f90+2817c06967,20.0.0-1-gc96f8cb+bba7c37fb9,20.0.0-1-gd1c87d7+2817c06967,20.0.0-1-gdb27ee5+52b05b0b7e,20.0.0-12-ga81c59a+61094d0bf4,20.0.0-18-g08fba245+aea2d85f7a,20.0.0-2-gec03fae+3bc057fb2a,20.0.0-28-gb33ccd1+1ae6d82017,20.0.0-3-gd2e950e+f45b7d88f4,20.0.0-3-gdd5c15c+990b4320db,20.0.0-4-g4a2362f+f45b7d88f4,20.0.0-5-gac0d578b1+6c871ee35c,20.0.0-5-gfcebe35+988ee452db,20.0.0-6-g01203fff+883dccf1c0,20.0.0-7-g3c4151b+a8ac49de8d,20.0.0-8-gc2abeef+bba7c37fb9,20.0.0-9-gabd0d4c+52b05b0b7e,w.2020.33
LSSTDataManagementBasePackage
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This file contains the orientation function implementations. More...
Go to the source code of this file.
Namespaces | |
lsst | |
A base class for image defects. | |
lsst::sphgeom | |
Functions | |
int | lsst::sphgeom::orientationExact (Vector3d const &a, Vector3d const &b, Vector3d const &c) |
orientationExact computes and returns the orientations of 3 vectors a, b and c, which need not be normalized but are assumed to have finite components. More... | |
int | lsst::sphgeom::orientation (UnitVector3d const &a, UnitVector3d const &b, UnitVector3d const &c) |
orientation computes and returns the orientations of 3 unit vectors a, b and c. More... | |
int | lsst::sphgeom::orientationX (UnitVector3d const &b, UnitVector3d const &c) |
orientationX(b, c) is equivalent to orientation(UnitVector3d::X(), b, c) . More... | |
int | lsst::sphgeom::orientationY (UnitVector3d const &b, UnitVector3d const &c) |
orientationY(b, c) is equivalent to orientation(UnitVector3d::Y(), b, c) . More... | |
int | lsst::sphgeom::orientationZ (UnitVector3d const &b, UnitVector3d const &c) |
orientationZ(b, c) is equivalent to orientation(UnitVector3d::Z(), b, c) . More... | |
This file contains the orientation function implementations.
Definition in file orientation.cc.
int exponent |
Definition at line 41 of file orientation.cc.
BigInteger* mantissa |
Definition at line 40 of file orientation.cc.