LSSTApplications  11.0-13-gbb96280,12.1.rc1,12.1.rc1+1,12.1.rc1+2,12.1.rc1+5,12.1.rc1+8,12.1.rc1-1-g06d7636+1,12.1.rc1-1-g253890b+5,12.1.rc1-1-g3d31b68+7,12.1.rc1-1-g3db6b75+1,12.1.rc1-1-g5c1385a+3,12.1.rc1-1-g83b2247,12.1.rc1-1-g90cb4cf+6,12.1.rc1-1-g91da24b+3,12.1.rc1-2-g3521f8a,12.1.rc1-2-g39433dd+4,12.1.rc1-2-g486411b+2,12.1.rc1-2-g4c2be76,12.1.rc1-2-gc9c0491,12.1.rc1-2-gda2cd4f+6,12.1.rc1-3-g3391c73+2,12.1.rc1-3-g8c1bd6c+1,12.1.rc1-3-gcf4b6cb+2,12.1.rc1-4-g057223e+1,12.1.rc1-4-g19ed13b+2,12.1.rc1-4-g30492a7
LSSTDataManagementBasePackage
Classes | Namespaces | Functions
HeavyFootprint.h File Reference

Represent a set of pixels of an arbitrary shape and size, including values for those pixels; a HeavyFootprint is a Footprint that also not only a description of a region, but values within that region. More...

#include <algorithm>
#include <list>
#include <cmath>
#include <memory>
#include "lsst/afw/detection/Footprint.h"

Go to the source code of this file.

Classes

class  lsst::afw::detection::HeavyFootprint< ImagePixelT, MaskPixelT, VariancePixelT >
 A set of pixels in an Image, including those pixels' actual values. More...
 

Namespaces

 lsst
 Remove all non-astronomical counts from the Chunk Exposure's pixels.
 
 lsst::afw
 
 lsst::afw::detection
 

Functions

template<typename ImagePixelT , typename MaskPixelT , typename VariancePixelT >
HeavyFootprint< ImagePixelT,
MaskPixelT, VariancePixelT > 
lsst::afw::detection::makeHeavyFootprint (Footprint const &foot, lsst::afw::image::MaskedImage< ImagePixelT, MaskPixelT, VariancePixelT > const &img, HeavyFootprintCtrl const *ctrl=NULL)
 
template<typename ImagePixelT , typename MaskPixelT , typename VariancePixelT >
std::shared_ptr
< HeavyFootprint< ImagePixelT,
MaskPixelT, VariancePixelT > > 
lsst::afw::detection::mergeHeavyFootprints (HeavyFootprint< ImagePixelT, MaskPixelT, VariancePixelT > const &h1, HeavyFootprint< ImagePixelT, MaskPixelT, VariancePixelT > const &h2)
 

Detailed Description

Represent a set of pixels of an arbitrary shape and size, including values for those pixels; a HeavyFootprint is a Footprint that also not only a description of a region, but values within that region.

Definition in file HeavyFootprint.h.