LSSTApplications  11.0-13-gbb96280,12.1+18,12.1+7,12.1-1-g14f38d3+72,12.1-1-g16c0db7+5,12.1-1-g5961e7a+84,12.1-1-ge22e12b+23,12.1-11-g06625e2+4,12.1-11-g0d7f63b+4,12.1-19-gd507bfc,12.1-2-g7dda0ab+38,12.1-2-gc0bc6ab+81,12.1-21-g6ffe579+2,12.1-21-gbdb6c2a+4,12.1-24-g941c398+5,12.1-3-g57f6835+7,12.1-3-gf0736f3,12.1-37-g3ddd237,12.1-4-gf46015e+5,12.1-5-g06c326c+20,12.1-5-g648ee80+3,12.1-5-gc2189d7+4,12.1-6-ga608fc0+1,12.1-7-g3349e2a+5,12.1-7-gfd75620+9,12.1-9-g577b946+5,12.1-9-gc4df26a+10
LSSTDataManagementBasePackage
splineInterpolate.cc
// -*- LSST-C++ -*-
/*
* LSST Data Management System
* Copyright 2008, 2009, 2010 LSST Corporation.
*
* This product includes software developed by the
* LSST Project (http://www.lsst.org/).
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the LSST License Statement and
* the GNU General Public License along with this program. If not,
* see <http://www.lsstcorp.org/LegalNotices/>.
*/
#include <iostream>
#include <cmath>
#include <vector>
#include <memory>
using namespace std;
namespace math = lsst::afw::math;
int main() {
// create x,y vector<>s containing a sin() function
int const nX = 20;
vector<double> x(nX);
vector<double> y(nX);
double const xLo = 0;
double const xHi = 2.0*M_PI;
double const range = xHi - xLo;
for (int i = 0; i < nX; ++i) {
x[i] = xLo + static_cast<double>(i)/(nX - 1) * range;
y[i] = sin(x[i]);
}
// create a new x vector<> on a different grid and extending beyond the bounds
// of the interpolation range to tests extrapolation properties
int const nX2 = 100;
vector<double> x2(nX2);
for (int i = 0; i < nX2; ++i) {
x2[i] = xLo + ( ((nX + 2.0)/nX)*static_cast<double>(i)/(nX2 - 1) - 1.0/nX) * range;
}
// declare an spline interpolate object. the constructor computes the first derivatives
// declare a linear interpolate object. the constructor computes the second derivatives
// output the interpolated y values, 1st derivatives, and 2nd derivatives.
for (int i = 0; i < nX2; ++i) {
cout << i << " " << x2[i] << " " <<
yinterpL->interpolate(x2[i]) << " " <<
yinterpS->interpolate(x2[i]) << " " <<
endl;
}
return 0;
}