LSSTApplications  16.0-10-g0ee56ad,16.0-11-ga33d1f2+2,16.0-12-g3ef5c14+1,16.0-12-g71e5ef5+14,16.0-12-gbdf3636+2,16.0-13-g118c103+2,16.0-13-g8f68b0a,16.0-15-gbf5c1cb,16.0-16-gfd17674+2,16.0-17-g7c01f5c+2,16.0-18-g0a50484,16.0-20-ga20f992+3,16.0-21-g0e05fd4+2,16.0-21-g15e2d33,16.0-22-g62d8060,16.0-22-g847a80f,16.0-24-gfa57b64+1,16.0-28-g3990c221,16.0-3-gf928089+2,16.0-32-g88a4f23,16.0-34-gd7987ad,16.0-36-g6d07a18,16.0-4-g10fc685,16.0-4-g18f3627+24,16.0-4-g5f3a788+25,16.0-5-gaf5c3d7+1,16.0-5-gcc1f4bb,16.0-6-g3b92700,16.0-6-g4412fcd+2,16.0-6-g7235603+1,16.0-68-gb45e8e9d,16.0-7-g0913a87,16.0-7-g56728dd,16.0-8-g14ebd58,16.0-8-g2df868b,16.0-8-g4cec79c+1,16.0-81-g9604f5049,16.0-9-g5400cdc,16.0-9-ge6233d7+1,master-g2880f2d8cf+1,w.2019.05
LSSTDataManagementBasePackage
Classes | Namespaces | Functions
HeavyFootprint.h File Reference
#include <algorithm>
#include <list>
#include <cmath>
#include <memory>
#include "lsst/afw/detection/Footprint.h"

Go to the source code of this file.

Classes

class  lsst::afw::detection::HeavyFootprint< ImagePixelT, MaskPixelT, VariancePixelT >
 A set of pixels in an Image, including those pixels' actual values. More...
 

Namespaces

 lsst
 A base class for image defects.
 
 lsst::afw
 
 lsst::afw::detection
 

Functions

template<typename ImagePixelT , typename MaskPixelT , typename VariancePixelT >
HeavyFootprint< ImagePixelT, MaskPixelT, VariancePixelT > lsst::afw::detection::makeHeavyFootprint (Footprint const &foot, lsst::afw::image::MaskedImage< ImagePixelT, MaskPixelT, VariancePixelT > const &img, HeavyFootprintCtrl const *ctrl=NULL)
 Create a HeavyFootprint with footprint defined by the given Footprint and pixel values from the given MaskedImage. More...
 
template<typename ImagePixelT , typename MaskPixelT , typename VariancePixelT >
std::shared_ptr< HeavyFootprint< ImagePixelT, MaskPixelT, VariancePixelT > > lsst::afw::detection::mergeHeavyFootprints (HeavyFootprint< ImagePixelT, MaskPixelT, VariancePixelT > const &h1, HeavyFootprint< ImagePixelT, MaskPixelT, VariancePixelT > const &h2)
 Sum the two given HeavyFootprints h1 and h2, returning a HeavyFootprint with the union footprint, and summed pixels where they overlap. More...