LSSTApplications
17.0+124,17.0+14,17.0+73,18.0.0+37,18.0.0+80,18.0.0-4-g68ffd23+4,18.1.0-1-g0001055+12,18.1.0-1-g03d53ef+5,18.1.0-1-g1349e88+55,18.1.0-1-g2505f39+44,18.1.0-1-g5315e5e+4,18.1.0-1-g5e4b7ea+14,18.1.0-1-g7e8fceb+4,18.1.0-1-g85f8cd4+48,18.1.0-1-g8ff0b9f+4,18.1.0-1-ga2c679d+1,18.1.0-1-gd55f500+35,18.1.0-10-gb58edde+2,18.1.0-11-g0997b02+4,18.1.0-13-gfe4edf0b+12,18.1.0-14-g259bd21+21,18.1.0-19-gdb69f3f+2,18.1.0-2-g5f9922c+24,18.1.0-2-gd3b74e5+11,18.1.0-2-gfbf3545+32,18.1.0-26-g728bddb4+5,18.1.0-27-g6ff7ca9+2,18.1.0-3-g52aa583+25,18.1.0-3-g8ea57af+9,18.1.0-3-gb69f684+42,18.1.0-3-gfcaddf3+6,18.1.0-32-gd8786685a,18.1.0-4-gf3f9b77+6,18.1.0-5-g1dd662b+2,18.1.0-5-g6dbcb01+41,18.1.0-6-gae77429+3,18.1.0-7-g9d75d83+9,18.1.0-7-gae09a6d+30,18.1.0-9-gc381ef5+4,w.2019.45
LSSTDataManagementBasePackage
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(Return to Images)
This code is in maskedImage2.cc. Note that Image iterators work almost identically, the main difference being how pixel values are set.
If you need access to nearby pixels, see the MaskedImage locator tutorial.