LSST Applications 29.0.1,g0fba68d861+132dd21e0a,g107a963962+1bb9f809a9,g1fd858c14a+005be21cae,g21d47ad084+8a07b29876,g325378336f+5d73323c8f,g330003fc43+40b4eaffc6,g35bb328faa+fcb1d3bbc8,g36ff55ed5b+9c28a42a87,g4e0f332c67+5fbd1e3e73,g53246c7159+fcb1d3bbc8,g60b5630c4e+9c28a42a87,g67b6fd64d1+a38b34ea13,g78460c75b0+2f9a1b4bcd,g786e29fd12+cf7ec2a62a,g7b71ed6315+fcb1d3bbc8,g86c591e316+6b2b2d0295,g8852436030+bf14db0e33,g89139ef638+a38b34ea13,g8b8da53e10+e3777245af,g9125e01d80+fcb1d3bbc8,g989de1cb63+a38b34ea13,g9f1445be69+9c28a42a87,g9f33ca652e+52c8f07962,ga9baa6287d+9c28a42a87,ga9e4eb89a6+9f84bd6575,gabe3b4be73+1e0a283bba,gb037a4e798+f3cbcd26c0,gb1101e3267+e7be8da0f8,gb58c049af0+f03b321e39,gb89ab40317+a38b34ea13,gcf25f946ba+bf14db0e33,gd6cbbdb0b4+bce7f7457e,gd9a9a58781+fcb1d3bbc8,gde0f65d7ad+53d424b1ae,ge278dab8ac+222406d50a,ge410e46f29+a38b34ea13,ge80e9994a3+664d6357dc,gf67bdafdda+a38b34ea13
LSST Data Management Base Package
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All of these algorithms require the inclusion of lsst/afw/image/ImageAlgorithm.h
, and are in namespace lsst::afw::image
.
afw
supports for_each_pixel
as a way to process each pixel in an Image, in a similar way to the STL's for_each
. The name doesn't follow the LSST C++ guidelines, but in this case I felt that conformity to the spirit of the STL was more important. There are variants of for_each_pixel
corresponding to setting a pixel to a function, setting it to a function of an Image, and setting it to a function of its value and a second Image's pixel value. The selection of which of these operations is desired is done by requiring the functor to inherit from a class such as pixelOp0
or pixelOp1XY
, each of which is a std::function
with a virtual operator()
added.
for_each_pixel(Image<LhsT> &lhs, pixelOp0<LhsT> const& func)
Set each pixel in lhs
to the value of func.
for_each_pixel(Image<LhsT> &lhs, pixelOp1<LhsT> const& func)
Set each pixel in lhs
to the value of func(lhs)
.
for_each_pixel(Image<LhsT> &lhs, pixelOp1XY<LhsT> const& func)
Set each pixel in lhs
to the value of func(x, y, lhs)
.
for_each_pixel(Image<LhsT> &lhs, Image<RhsT> const& rhs, pixelOp1<RhsT> const& func)
Set each pixel in lhs
to the value of func(lhs)
.
for_each_pixel(Image<LhsT> &lhs, Image<RhsT> const& rhs, pixelOp2<Lhs, RhsT> const& func)
Set each pixel in lhs
to the value of func(lhs, rhs)
.
for_each_pixel(Image<LhsT> &lhs, Image<RhsT> const& rhs, pixelOp2XY<Lhs, RhsT> const& func)
Set each pixel in lhs
to the value of func(x, y, lhs, rhs)
.
This code is in forEachPixel.cc.
Include needed header file, and define a namespace alias
Here's the simplest possible functor, simply setting each pixel to 0. Note that operator()
is declared const, as we pass these functors by (const
) reference. If this surprises you, take a look at Meyers, Effective STL, Item 38.
This one's a bit more interesting. We save a value in the constructor, and use it to set each pixel. It's analogous to std::fill
, but if I called it fill
then following a using namespace std;
the compiler would complain about ambiguity; it's simpler just to use a different name.
Here are examples of pixelOp1
and pixelOp2
.
A functor designed to add a Gaussian to an image
Declare a couple of Images to play with
Apply erase
to each pixel in img1
, setVal
to each pixel in img2
, set img1 = img2 + 1
, and finally img1 /= img1
Add a Gaussian to the image, centered at (xc, yc)
and with central intensity 1000.