LSST Applications g0fba68d861+5616995c1c,g1ebb85f214+2420ccdea7,g1fd858c14a+44c57a1f81,g21d47ad084+8e51fce9ac,g262e1987ae+1a7d68eb3b,g2cef7863aa+3bd8df3d95,g35bb328faa+fcb1d3bbc8,g36ff55ed5b+2420ccdea7,g47891489e3+5c6313fe9a,g53246c7159+fcb1d3bbc8,g646c943bdb+dbb9921566,g67b6fd64d1+5c6313fe9a,g6bd32b75b5+2420ccdea7,g74acd417e5+37fc0c974d,g786e29fd12+cf7ec2a62a,g86c591e316+6e13bcb9e9,g87389fa792+1e0a283bba,g89139ef638+5c6313fe9a,g90f42f885a+fce05a46d3,g9125e01d80+fcb1d3bbc8,g93e38de9ac+5345a64125,g95a1e89356+47d08a1cc6,g97be763408+bba861c665,ga9e4eb89a6+85210110a1,gb0b61e0e8e+1f27f70249,gb58c049af0+f03b321e39,gb89ab40317+5c6313fe9a,gc4e39d7843+4e09c98c3d,gd16ba4ae74+5402bcf54a,gd8ff7fe66e+2420ccdea7,gd9a9a58781+fcb1d3bbc8,gdab6d2f7ff+37fc0c974d,gde280f09ee+604b327636,ge278dab8ac+50e2446c94,ge410e46f29+5c6313fe9a,gef3c2e6661+6b480e0fb7,gf67bdafdda+5c6313fe9a,gffca2db377+fcb1d3bbc8,v29.2.0.rc1
LSST Data Management Base Package
Loading...
Searching...
No Matches
Spline.h
Go to the documentation of this file.
1#if !defined(LSST_AFW_MATH_DETAIL_SPLINE)
2#define LSST_AFW_MATH_DETAIL_SPLINE 1
3#include <cmath>
4#include <vector>
5
6namespace lsst {
7namespace afw {
8namespace math {
9namespace detail {
10
11/*
12 * Splines
13 */
14class Spline {
15public:
16 virtual ~Spline() = default;
17
18 Spline(Spline const&) = default;
19 Spline(Spline&&) = default;
20 Spline& operator=(Spline const&) = default;
21 Spline& operator=(Spline&&) = default;
22
36 void derivative(std::vector<double> const& x, std::vector<double>& dydx) const;
37
46 std::vector<double> roots(double const value, double const x0, double const x1) const;
47
48protected:
49 Spline() = default;
53 void _allocateSpline(int const nknot);
54
55 std::vector<double> _knots; // positions of knots
56 std::vector<std::vector<double> > _coeffs; // and associated coefficients
57};
58
59class TautSpline : public Spline {
60public:
62
133 TautSpline(std::vector<double> const& x, std::vector<double> const& y, double const gamma = 0,
134 Symmetry type = Unknown);
135
136private:
144 void calculateTautSpline(std::vector<double> const& x, std::vector<double> const& y, double const gamma0);
155 void calculateTautSplineEvenOdd(std::vector<double> const& x, std::vector<double> const& y,
156 double const gamma0, bool even);
157};
158
159class SmoothedSpline : public Spline {
160public:
229 double s, double* chisq = nullptr, std::vector<double>* errs = nullptr);
230};
231} // namespace detail
232} // namespace math
233} // namespace afw
234} // namespace lsst
235#endif
SmoothedSpline(std::vector< double > const &x, std::vector< double > const &y, std::vector< double > const &dy, double s, double *chisq=nullptr, std::vector< double > *errs=nullptr)
Cubic spline data smoother.
Definition Spline.cc:534
std::vector< double > _knots
Definition Spline.h:55
Spline & operator=(Spline &&)=default
std::vector< double > roots(double const value, double const x0, double const x1) const
Find the roots of Spline - val = 0 in the range [x0, x1).
Definition Spline.cc:1226
Spline & operator=(Spline const &)=default
void derivative(std::vector< double > const &x, std::vector< double > &dydx) const
Find the derivative of a Spline.
Definition Spline.cc:57
Spline(Spline const &)=default
void _allocateSpline(int const nknot)
Allocate the storage a Spline needs.
Definition Spline.cc:21
void interpolate(std::vector< double > const &x, std::vector< double > &y) const
Interpolate a Spline.
Definition Spline.cc:29
std::vector< std::vector< double > > _coeffs
Definition Spline.h:56
TautSpline(std::vector< double > const &x, std::vector< double > const &y, double const gamma=0, Symmetry type=Unknown)
Construct cubic spline interpolant to given data.
Definition Spline.cc:86