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LSSTApplications
1.1.2+25,10.0+13,10.0+132,10.0+133,10.0+224,10.0+41,10.0+8,10.0-1-g0f53050+14,10.0-1-g4b7b172+19,10.0-1-g61a5bae+98,10.0-1-g7408a83+3,10.0-1-gc1e0f5a+19,10.0-1-gdb4482e+14,10.0-11-g3947115+2,10.0-12-g8719d8b+2,10.0-15-ga3f480f+1,10.0-2-g4f67435,10.0-2-gcb4bc6c+26,10.0-28-gf7f57a9+1,10.0-3-g1bbe32c+14,10.0-3-g5b46d21,10.0-4-g027f45f+5,10.0-4-g86f66b5+2,10.0-4-gc4fccf3+24,10.0-40-g4349866+2,10.0-5-g766159b,10.0-5-gca2295e+25,10.0-6-g462a451+1
LSSTDataManagementBasePackage
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Namespaces | |
| detail | |
Enumerations | |
| enum | DevicePreference { AUTO, AUTO_WITH_CPU_FALLBACK, USE_CPU, USE_GPU } |
| A type used to select whether to use CPU or GPU device. More... | |
Functions | |
| void | setGpuEnable (bool enable) |
| Enables or disables GPU acceleration globally. More... | |
| bool | isGpuEnabled () |
| returns true if GPU acceleration is enabled More... | |
| bool | isGpuBuild () |
| Inline function which returns true only when GPU_BUILD macro is defined. More... | |
Variables | |
| const DevicePreference | DEFAULT_DEVICE_PREFERENCE = AUTO |
| Default DevicePreference value. More... | |
A type used to select whether to use CPU or GPU device.
AUTO - If all conditions for GPU execution and performance conditions are satisfied (AFW built with GPU support, a suitable GPU is present, GPU execution limitations and performance conditions) the code will attempt to use a GPU. Otherwise, CPU code path will be used. If GPU execution results in a failure, an exception will be thrown. AUTO_WITH_CPU_FALLBACK - Same as AUTO, except that if the GPU code path throws an exception, it will fallback to CPU code path. USE_CPU - GPU will not be used. USE_GPU - code will always attempt to use a GPU (except when overriden by global settings). If a GPU can not be used, an exception will be thrown.
| Enumerator | |
|---|---|
| AUTO | |
| AUTO_WITH_CPU_FALLBACK | |
| USE_CPU | |
| USE_GPU | |
Definition at line 61 of file DevicePreference.h.
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inline |
Inline function which returns true only when GPU_BUILD macro is defined.
Used to determine whether compiling for GPU is enabled
Definition at line 45 of file IsGpuBuild.h.
| bool lsst::afw::gpu::isGpuEnabled | ( | ) |
returns true if GPU acceleration is enabled
Definition at line 81 of file DevicePreference.cc.
| void lsst::afw::gpu::setGpuEnable | ( | bool | enable | ) |
Enables or disables GPU acceleration globally.
Changes a global variable. When it is set to false, the GPU acceleration will be disabled. Initial value of the global variable is true (enabled).
Calls to GPU-accelerated functions with DevicePreference set to USE_GPU will be redirected to use CPU code path.
Note: When the value of environment variable DISABLE_GPU_ACCELERATION is set to 1, setting GPU acceleration to enabled by this function may not have any effect . Also, it will set the initial value of the global variable to false (GPU acceleration disabled).
Definition at line 70 of file DevicePreference.cc.
| const DevicePreference lsst::afw::gpu.DEFAULT_DEVICE_PREFERENCE = AUTO |
Default DevicePreference value.
Used in all GPU-accelerated functions when DevicePreference is ommited by the caller.
Definition at line 68 of file DevicePreference.h.
1.8.5