LSSTApplications
10.0-2-g4f67435,11.0.rc2+1,11.0.rc2+12,11.0.rc2+3,11.0.rc2+4,11.0.rc2+5,11.0.rc2+6,11.0.rc2+7,11.0.rc2+8
LSSTDataManagementBasePackage
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lsst::log
. However, until that package has been approved, development on LSST science pipelines should continue to use lsst::pex::logging
. See RFC-29 for further discussion.The LSST Logging framework allows modules and applications to record plain text statements about what is happening (including errors, warnings, status information, and debugging messages) as well as typed data delivered as named properties. It allows users to conveniently tag their messages with a hierarchical label that can indicate where in the application the message originates. Messages sent to a Log can be routed to multiple destinations, such as to the terminal screen, to a file and to the Event system, all simultaneously. (Of particular importance is the ability to send log messages to the LSST Event System; this allows messages from a multi-process pipeline application to be collated in arbitrary but orderly ways.)
The logging framework provides a means to control the number of messages that appear at a destination (like the screen or a file). Log messages are tagged with a verbosity or "loudness" level (representing its relative importance), and Logs are set with verbosity thresholds. If a message's verbosity level is less than the Log's threshold, it will not be recorded. This allows applications and modules to selectively turn on and off, say, debugging messages of which there may be a great number. Thresholds are implemented to minimize the impact of unrecorded messages on overall performance, so debugging messages can remain permanently compiled into the code. Finally, the different streams that receive log messages can have their own thresholds set as well; this allows one to, for example, send more messages to a file than to the screen.
There is a special case of logging that referred to as debugging or tracing which is about printing messages that are intended for display primarily during the debugging stage of development. There are two APIs for doing this (represented by the Debug and Trace classes); they behave the same way, though Trace is provided for backwards compatibility. These APIs provide an additional mechanism for filtering out debugging messages at compile time for further minimization of the impact on the application messages that have been "turned off".
The Log class is at the center of the logging framework, representing an object that can receive messages to potentially print. A Log is part of hierarchy of logs; at the top of the hierarchy is the root log. From any log, so-called child log can be created. Every log has a hierarchical name associated with it (e.g. "harness.slice"). Periods in the name delimit the levels of the hierarchy (i.e. the more periods in the name, the lower the log is in the hierarchy). The root log typically has an empty string as its name. The log name is typically printed out with the message, so the purpose of the name is to reflect where in the application the message came from. A name with more components (i.e. lower in the hierarchy) are meant to reflect messages from deeper in the application.
Note that an application can engage multiple, independent Log hierarchies; however, most applications will simply use one. One way an application can share a hierarchy through-out all its various functions and classes is to pass references to Log instances. This method is pretty intrusive as it requires function APIs to accommodate this. Thus, for the common simple case of sharing a single Log hierarchy across an application, the Log framework supports the notion of a default root log. A reference to this Log can be retrieved from anywhere in the application via the static function, Log::getDefaultLog(). By default, this is Log is configured to simply send messages to the screen; however, an application should over-ride this–usually at the start of the application–via a Log class's Log::createDefaultLog() static function. In particular, the application sets up the destinations, formats, and default record properties. For example, the application might set-up a file to capture messages as well as well as the default volume threshold.
A message is sent to its destination for rendering as a LogRecord representing a single transactional unit. In fact, a LogRecord can have any number of messages attached to it. It can also have any number of data properties attached to it as well. (Actually, the messages and properties are all stored internally to a LogRecord as a PropertySet.) LogRecords are usually created from a Log instance; doing so will usually attach certain standard properties to the message. One standard property is the name of the log itself, and another is the verbosity level of the message. When the LogRecord is sent to the Log for rendering, the log will also attach an additional property giving the timestamp that the message was sent. For the simplest messages, it's not necessary to deal with LogRecord instances explicitly; their creation is hidden behind simple log functions like Log::log().
A Log instance can send messages to any number of destinations automatically, represented by LogDestination objects. Typically a destination is the terminal screen (standard error by default) or a file, but it can also be any other destination, such as the LSST Event System. Each destination has an associated LogFormatter; thus, each destination can be in a different format. (For example, one may prefer a more verbose or structured format for a file and a more brief, readable format for the screen.) When a new log is created from a parent log, the new log inherits all the destinations and formats of its parent. Additional destinations can then be added to the new log, if desired, without affecting the behavior of the parent.
Recall that a Log instance has an associated verbosity threshold for filtering out messages that are not "urgent" enough. In addition to this filter, each LogDestination has an additional verbosity threshold associated with it. This allows one to, for example, send only informational messages and warnings to the screen while sending all messages, including debugging messages to a file.
A Log instance can also be configured with what is called a preamble. The preamble is a set of properties that will be included with every LogRecord delivered to the destinations. At a minimum, this will include the Log name (with the property name "LOG") and the verbosity level ("LEVEL"). Applications may add others. For example, the LSST Pipeline Harness adds properties such as the host where the recording process is running, the slide identifier, and the pipeline run ID. Also attached to each record is the "TIMESTAMP" property, which records the time that the record was sent through the Log. (This property is not technically a preamble property as its value is not static.)
Like destinations, one can add additional preamble properties to a child log without affecting the parent log.
Verbosity levels and verbosity thresholds work together to control the amount of logging actually recorded. In particular, every LogRecord is created with a verbosity level or "volume": one can think of it as a measure of the "loudness" of the message or its level of urgency. It is measured as an integer where higher numbers are louder or more urgent. Log objects (as well as LogDestinations; see previous section) have associated verbosity thresholds–like a signal barrier–also measured as an integer. If a record's level is as high as the Log's threshold or higher, the Log will send the record onto the destination. Thus, one can increase the number of messages that get recorded by lowering the threshold of the log.
Applications have the ability to set message volumes and thresholds however desired; however, to provide some consistency across different modules, the logging framework defines some conventional levels via static constants defined in the Log class:
Constant Name | Value | Meaning |
---|---|---|
FATAL | 20 | message reporting a severe, debilitating, or fatal error |
WARN | 10 | message reporting abnormal but non-fatal conditions or behavior |
INFO | 0 | message reporting normal behavior |
DEBUG | -10 | message reporting status that aids in debugging |
These constants can be used to set either a message level or a Log threshold. Given this and the above convention, this means that any message with a negative level is considered a debugging message. This fact is used by the default screen formatter (IndentedFormatter) to indent debugging messages based on the verbosity level.
Note that in the debugging interfaces provide via the Debug and Trace API, verbosity works slightly differently. Here, the verbosity number represents how unimportant or detailed the message is; that is, the higher the number provided, the less likely it is to be actually printed. As the Debug interface is built on top of Log, the number is multiplied by -1 to convert it to a verbosity level.