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LSST Data Management Base Package
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_vector3d.cc
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1/*
2 * LSST Data Management System
3 * See COPYRIGHT file at the top of the source tree.
4 *
5 * This product includes software developed by the
6 * LSST Project (http://www.lsst.org/).
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the LSST License Statement and
19 * the GNU General Public License along with this program. If not,
20 * see <https://www.lsstcorp.org/LegalNotices/>.
21 */
22#include "pybind11/pybind11.h"
23
24#include "lsst/sphgeom/python.h"
25
26#include "lsst/sphgeom/Angle.h"
30
31namespace py = pybind11;
32using namespace pybind11::literals;
33
34namespace lsst {
35namespace sphgeom {
36
37template <>
39 cls.def(py::init<>());
40 cls.def(py::init<double, double, double>(), "x"_a, "y"_a, "z"_a);
41 cls.def(py::init<Vector3d const &>(), "vector"_a);
42 // Construct a Vector3d from a UnitVector3d, enabling implicit
43 // conversion from UnitVector3d to Vector3d in python via
44 // py::implicitly_convertible
45 cls.def(py::init([](UnitVector3d const &u) {
46 return new Vector3d(u.x(), u.y(), u.z());
47 }));
48
49 cls.def("__eq__", &Vector3d::operator==, py::is_operator());
50 cls.def("__ne__", &Vector3d::operator!=, py::is_operator());
51 cls.def("__neg__", (Vector3d(Vector3d::*)() const) & Vector3d::operator-);
52 cls.def("__add__", &Vector3d::operator+, py::is_operator());
53 cls.def("__sub__",
54 (Vector3d(Vector3d::*)(Vector3d const &) const) &
55 Vector3d::operator-,
56 py::is_operator());
57 cls.def("__mul__", &Vector3d::operator*, py::is_operator());
58 cls.def("__truediv__", &Vector3d::operator/, py::is_operator());
59
60 cls.def("__iadd__", &Vector3d::operator+=);
61 cls.def("__isub__", &Vector3d::operator-=);
62 cls.def("__imul__", &Vector3d::operator*=);
63 cls.def("__itruediv__", &Vector3d::operator/=);
64
65 cls.def("x", &Vector3d::x);
66 cls.def("y", &Vector3d::y);
67 cls.def("z", &Vector3d::z);
68 cls.def("dot", &Vector3d::dot);
69 cls.def("getSquaredNorm", &Vector3d::getSquaredNorm);
70 cls.def("getNorm", &Vector3d::getNorm);
71 cls.def("isZero", &Vector3d::isZero);
72 cls.def("normalize", &Vector3d::normalize);
73 cls.def("isNormalized", &Vector3d::isNormalized);
74 cls.def("cross", &Vector3d::cross);
75 cls.def("cwiseProduct", &Vector3d::cwiseProduct);
76 cls.def("rotatedAround", &Vector3d::rotatedAround, "axis"_a, "angle"_a);
77
78 cls.def("__len__", [](Vector3d const &self) { return py::int_(3); });
79 cls.def("__getitem__", [](Vector3d const &self, py::int_ i) {
80 return self(python::convertIndex(3, i));
81 });
82
83 cls.def("__str__", [](Vector3d const &self) {
84 return py::str("[{!s}, {!s}, {!s}]")
85 .format(self.x(), self.y(), self.z());
86 });
87 cls.def("__repr__", [](Vector3d const &self) {
88 return py::str("Vector3d({!r}, {!r}, {!r})")
89 .format(self.x(), self.y(), self.z());
90 });
91
92 cls.def("__reduce__", [cls](Vector3d const &self) {
93 return py::make_tuple(cls,
94 py::make_tuple(self.x(), self.y(), self.z()));
95 });
96}
97
98} // sphgeom
99} // lsst
This file declares a class for representing unit vectors in ℝ³.
This file declares a class for representing vectors in ℝ³.
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.
Definition: UnitVector3d.h:55
Vector3d is a vector in ℝ³ with components stored in double precision.
Definition: Vector3d.h:44
Vector3d cwiseProduct(Vector3d const &v) const
cwiseProduct returns the component-wise product of this vector and v.
Definition: Vector3d.h:150
Vector3d rotatedAround(UnitVector3d const &k, Angle a) const
rotatedAround returns a copy of this vector, rotated around the unit vector k by angle a according to...
Definition: Vector3d.cc:125
double dot(Vector3d const &v) const
dot returns the inner product of this vector and v.
Definition: Vector3d.h:73
bool isNormalized() const
isNormalized returns true if this vectors norm is very close to 1.
Definition: Vector3d.h:96
double x() const
Definition: Vector3d.h:66
bool isZero() const
isZero returns true if all the components of this vector are zero.
Definition: Vector3d.h:86
double y() const
Definition: Vector3d.h:68
double getNorm() const
getNorm returns the L2 norm of this vector.
Definition: Vector3d.h:81
double normalize()
normalize scales this vector to have unit norm and returns its norm prior to scaling.
Definition: Vector3d.cc:41
double z() const
Definition: Vector3d.h:70
double getSquaredNorm() const
getSquaredNorm returns the inner product of this vector with itself.
Definition: Vector3d.h:78
Vector3d cross(Vector3d const &v) const
cross returns the cross product of this vector and v.
Definition: Vector3d.h:101
ptrdiff_t convertIndex(ptrdiff_t len, pybind11::int_ i)
Convert a Python index i over a sequence with length len to a non-negative (C++ style) index,...
Definition: utils.h:40
void defineClass(Pybind11Class &cls)
This file declares a class for representing angles.