LSST Applications g070148d5b3+33e5256705,g0d53e28543+25c8b88941,g0da5cf3356+2dd1178308,g1081da9e2a+62d12e78cb,g17e5ecfddb+7e422d6136,g1c76d35bf8+ede3a706f7,g295839609d+225697d880,g2e2c1a68ba+cc1f6f037e,g2ffcdf413f+853cd4dcde,g38293774b4+62d12e78cb,g3b44f30a73+d953f1ac34,g48ccf36440+885b902d19,g4b2f1765b6+7dedbde6d2,g5320a0a9f6+0c5d6105b6,g56b687f8c9+ede3a706f7,g5c4744a4d9+ef6ac23297,g5ffd174ac0+0c5d6105b6,g6075d09f38+66af417445,g667d525e37+2ced63db88,g670421136f+2ced63db88,g71f27ac40c+2ced63db88,g774830318a+463cbe8d1f,g7876bc68e5+1d137996f1,g7985c39107+62d12e78cb,g7fdac2220c+0fd8241c05,g96f01af41f+368e6903a7,g9ca82378b8+2ced63db88,g9d27549199+ef6ac23297,gabe93b2c52+e3573e3735,gb065e2a02a+3dfbe639da,gbc3249ced9+0c5d6105b6,gbec6a3398f+0c5d6105b6,gc9534b9d65+35b9f25267,gd01420fc67+0c5d6105b6,geee7ff78d7+a14128c129,gf63283c776+ede3a706f7,gfed783d017+0c5d6105b6,w.2022.47
LSST Data Management Base Package
Loading...
Searching...
No Matches
Pixelization.h
Go to the documentation of this file.
1/*
2 * LSST Data Management System
3 * Copyright 2016 AURA/LSST.
4 *
5 * This product includes software developed by the
6 * LSST Project (http://www.lsst.org/).
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the LSST License Statement and
19 * the GNU General Public License along with this program. If not,
20 * see <https://www.lsstcorp.org/LegalNotices/>.
21 */
22
23#ifndef LSST_SPHGEOM_PIXELIZATION_H_
24#define LSST_SPHGEOM_PIXELIZATION_H_
25
28
29#include <string>
30
31#include "RangeSet.h"
32
33
34namespace lsst {
35namespace sphgeom {
36
37class Region;
38class UnitVector3d;
39
40
78public:
79 virtual ~Pixelization() {}
80
82 virtual RangeSet universe() const = 0;
83
94 virtual std::unique_ptr<Region> pixel(uint64_t i) const = 0;
95
97 virtual uint64_t index(UnitVector3d const & v) const = 0;
98
100 virtual std::string toString(uint64_t i) const = 0;
101
131 RangeSet envelope(Region const & r, size_t maxRanges = 0) const {
132 return _envelope(r, maxRanges);
133 }
134
143 RangeSet interior(Region const & r, size_t maxRanges = 0) const {
144 return _interior(r, maxRanges);
145 }
146
147private:
148 virtual RangeSet _envelope(Region const & r, size_t maxRanges) const = 0;
149 virtual RangeSet _interior(Region const & r, size_t maxRanges) const = 0;
150};
151
152}} // namespace lsst::sphgeom
153
154#endif // LSST_SPHGEOM_PIXELIZATION_H_
This file provides a type for representing integer sets.
A Pixelization (or partitioning) of the sphere is a mapping between points on the sphere and a set of...
Definition: Pixelization.h:77
virtual std::unique_ptr< Region > pixel(uint64_t i) const =0
pixel returns the spherical region corresponding to the pixel with index i.
virtual RangeSet universe() const =0
universe returns the set of all pixel indexes for this pixelization.
virtual std::string toString(uint64_t i) const =0
toString converts the given pixel index to a human-readable string.
RangeSet interior(Region const &r, size_t maxRanges=0) const
interior returns the indexes of the pixels within the spherical region r.
Definition: Pixelization.h:143
virtual uint64_t index(UnitVector3d const &v) const =0
index computes the index of the pixel for v.
virtual RangeSet _interior(Region const &r, size_t maxRanges) const =0
RangeSet envelope(Region const &r, size_t maxRanges=0) const
envelope returns the indexes of the pixels intersecting the spherical region r.
Definition: Pixelization.h:131
virtual RangeSet _envelope(Region const &r, size_t maxRanges) const =0
A RangeSet is a set of unsigned 64 bit integers.
Definition: RangeSet.h:99
Region is a minimal interface for 2-dimensional regions on the unit sphere.
Definition: Region.h:79
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.
Definition: UnitVector3d.h:55