LSSTApplications  11.0-13-gbb96280,12.1.rc1,12.1.rc1+1,12.1.rc1+2,12.1.rc1+5,12.1.rc1+8,12.1.rc1-1-g06d7636+1,12.1.rc1-1-g253890b+5,12.1.rc1-1-g3d31b68+7,12.1.rc1-1-g3db6b75+1,12.1.rc1-1-g5c1385a+3,12.1.rc1-1-g83b2247,12.1.rc1-1-g90cb4cf+6,12.1.rc1-1-g91da24b+3,12.1.rc1-2-g3521f8a,12.1.rc1-2-g39433dd+4,12.1.rc1-2-g486411b+2,12.1.rc1-2-g4c2be76,12.1.rc1-2-gc9c0491,12.1.rc1-2-gda2cd4f+6,12.1.rc1-3-g3391c73+2,12.1.rc1-3-g8c1bd6c+1,12.1.rc1-3-gcf4b6cb+2,12.1.rc1-4-g057223e+1,12.1.rc1-4-g19ed13b+2,12.1.rc1-4-g30492a7
LSSTDataManagementBasePackage
Classes | Namespaces
GpuBuffer2D.h File Reference

contains GpuBuffer2D class (for simple handling of images or 2D arrays) More...

Go to the source code of this file.

Classes

class  lsst::afw::gpu::detail::GpuBuffer2D< PixelT >
 Class for representing an image or 2D array in general) More...
 

Namespaces

 lsst
 Remove all non-astronomical counts from the Chunk Exposure's pixels.
 
 lsst::afw
 
 lsst::afw::gpu
 
 lsst::afw::gpu::detail
 

Detailed Description

contains GpuBuffer2D class (for simple handling of images or 2D arrays)

Author
Kresimir Cosic

Definition in file GpuBuffer2D.h.