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LSSTApplications
11.0-13-gbb96280,12.1.rc1,12.1.rc1+1,12.1.rc1+2,12.1.rc1+5,12.1.rc1+8,12.1.rc1-1-g06d7636+1,12.1.rc1-1-g253890b+5,12.1.rc1-1-g3d31b68+7,12.1.rc1-1-g3db6b75+1,12.1.rc1-1-g5c1385a+3,12.1.rc1-1-g83b2247,12.1.rc1-1-g90cb4cf+6,12.1.rc1-1-g91da24b+3,12.1.rc1-2-g3521f8a,12.1.rc1-2-g39433dd+4,12.1.rc1-2-g486411b+2,12.1.rc1-2-g4c2be76,12.1.rc1-2-gc9c0491,12.1.rc1-2-gda2cd4f+6,12.1.rc1-3-g3391c73+2,12.1.rc1-3-g8c1bd6c+1,12.1.rc1-3-gcf4b6cb+2,12.1.rc1-4-g057223e+1,12.1.rc1-4-g19ed13b+2,12.1.rc1-4-g30492a7
LSSTDataManagementBasePackage
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Namespaces | |
| detail | |
Enumerations | |
| enum | DevicePreference { AUTO, AUTO_WITH_CPU_FALLBACK, USE_CPU, USE_GPU } |
| A type used to select whether to use CPU or GPU device. More... | |
Functions | |
| void | setGpuEnable (bool enable) |
| Enables or disables GPU acceleration globally. More... | |
| bool | isGpuEnabled () |
| returns true if GPU acceleration is enabled More... | |
| bool | isGpuBuild () |
| Inline function which returns true only when GPU_BUILD macro is defined. More... | |
Variables | |
| const DevicePreference | DEFAULT_DEVICE_PREFERENCE = AUTO |
| Default DevicePreference value. More... | |
A type used to select whether to use CPU or GPU device.
AUTO - If all conditions for GPU execution and performance conditions are satisfied (AFW built with GPU support, a suitable GPU is present, GPU execution limitations and performance conditions) the code will attempt to use a GPU. Otherwise, CPU code path will be used. If GPU execution results in a failure, an exception will be thrown. AUTO_WITH_CPU_FALLBACK - Same as AUTO, except that if the GPU code path throws an exception, it will fallback to CPU code path. USE_CPU - GPU will not be used. USE_GPU - code will always attempt to use a GPU (except when overriden by global settings). If a GPU can not be used, an exception will be thrown.
| Enumerator | |
|---|---|
| AUTO | |
| AUTO_WITH_CPU_FALLBACK | |
| USE_CPU | |
| USE_GPU | |
Definition at line 61 of file DevicePreference.h.
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inline |
Inline function which returns true only when GPU_BUILD macro is defined.
Used to determine whether compiling for GPU is enabled
Definition at line 45 of file IsGpuBuild.h.
| bool lsst::afw::gpu::isGpuEnabled | ( | ) |
returns true if GPU acceleration is enabled
Definition at line 81 of file DevicePreference.cc.
| void lsst::afw::gpu::setGpuEnable | ( | bool | enable | ) |
Enables or disables GPU acceleration globally.
Changes a global variable. When it is set to false, the GPU acceleration will be disabled. Initial value of the global variable is true (enabled).
Calls to GPU-accelerated functions with DevicePreference set to USE_GPU will be redirected to use CPU code path.
Note: When the value of environment variable DISABLE_GPU_ACCELERATION is set to 1, setting GPU acceleration to enabled by this function may not have any effect . Also, it will set the initial value of the global variable to false (GPU acceleration disabled).
Definition at line 70 of file DevicePreference.cc.
| const DevicePreference lsst::afw::gpu::DEFAULT_DEVICE_PREFERENCE = AUTO |
Default DevicePreference value.
Used in all GPU-accelerated functions when DevicePreference is ommited by the caller.
Definition at line 68 of file DevicePreference.h.
1.8.5