LSSTApplications  16.0-10-g0ee56ad+5,16.0-11-ga33d1f2+5,16.0-12-g3ef5c14+3,16.0-12-g71e5ef5+18,16.0-12-gbdf3636+3,16.0-13-g118c103+3,16.0-13-g8f68b0a+3,16.0-15-gbf5c1cb+4,16.0-16-gfd17674+3,16.0-17-g7c01f5c+3,16.0-18-g0a50484+1,16.0-20-ga20f992+8,16.0-21-g0e05fd4+6,16.0-21-g15e2d33+4,16.0-22-g62d8060+4,16.0-22-g847a80f+4,16.0-25-gf00d9b8+1,16.0-28-g3990c221+4,16.0-3-gf928089+3,16.0-32-g88a4f23+5,16.0-34-gd7987ad+3,16.0-37-gc7333cb+2,16.0-4-g10fc685+2,16.0-4-g18f3627+26,16.0-4-g5f3a788+26,16.0-5-gaf5c3d7+4,16.0-5-gcc1f4bb+1,16.0-6-g3b92700+4,16.0-6-g4412fcd+3,16.0-6-g7235603+4,16.0-69-g2562ce1b+2,16.0-8-g14ebd58+4,16.0-8-g2df868b+1,16.0-8-g4cec79c+6,16.0-8-gadf6c7a+1,16.0-8-gfc7ad86,16.0-82-g59ec2a54a+1,16.0-9-g5400cdc+2,16.0-9-ge6233d7+5,master-g2880f2d8cf+3,v17.0.rc1
LSSTDataManagementBasePackage
Chunker.h
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1 /*
2  * LSST Data Management System
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5  * This product includes software developed by the
6  * LSST Project (http://www.lsst.org/).
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22 
23 #ifndef LSST_SPHGEOM_CHUNKER_H_
24 #define LSST_SPHGEOM_CHUNKER_H_
25 
29 
30 #include <stdint.h>
31 #include <vector>
32 
33 #include "Angle.h"
34 #include "Box.h"
35 
36 
37 namespace lsst {
38 namespace sphgeom {
39 
43 struct SubChunks {
44  int32_t chunkId;
46 
47  SubChunks() : chunkId(-1) {}
48 
49  void swap(SubChunks & sc) {
50  std::swap(chunkId, sc.chunkId);
51  subChunkIds.swap(sc.subChunkIds);
52  }
53 };
54 
55 
66 class Chunker {
67 public:
68  Chunker(int32_t numStripes,
69  int32_t numSubStripesPerStripe);
70 
71  bool operator==(Chunker const & c) const {
72  return _numStripes == c._numStripes &&
73  _numSubStripesPerStripe == c._numSubStripesPerStripe;
74  }
75 
76  bool operator!=(Chunker const & c) const {
77  return _numStripes != c._numStripes ||
78  _numSubStripesPerStripe != c._numSubStripesPerStripe;
79  }
80 
83  int32_t getNumStripes() const {
84  return _numStripes;
85  }
86 
89  int32_t getNumSubStripesPerStripe() const {
90  return _numSubStripesPerStripe;
91  }
92 
95  std::vector<int32_t> getChunksIntersecting(Region const & r) const;
96 
99  std::vector<SubChunks> getSubChunksIntersecting(Region const & r) const;
100 
103  std::vector<int32_t> getAllChunks() const;
104 
107  std::vector<int32_t> getAllSubChunks(int32_t chunkId) const;
108 
110  bool valid(int32_t chunkId) const;
111 
112 private:
113  struct Stripe {
114  Angle chunkWidth;
115  int32_t numChunksPerStripe;
116  int32_t numSubChunksPerChunk;
117 
118  Stripe() :
119  chunkWidth(0),
120  numChunksPerStripe(0),
121  numSubChunksPerChunk(0)
122  {}
123  };
124 
125  struct SubStripe {
126  Angle subChunkWidth;
127  int32_t numSubChunksPerChunk;
128 
129  SubStripe() : subChunkWidth(), numSubChunksPerChunk(0) {}
130  };
131 
132  int32_t _getStripe(int32_t chunkId) const {
133  return chunkId / (2 * _numStripes);
134  }
135 
136  int32_t _getChunk(int32_t chunkId, int32_t stripe) const {
137  return chunkId - stripe*2*_numStripes;
138  }
139 
140  int32_t _getChunkId(int32_t stripe, int32_t chunk) const {
141  return stripe * 2 * _numStripes + chunk;
142  }
143 
144  int32_t _getSubChunkId(int32_t stripe, int32_t subStripe,
145  int32_t chunk, int32_t subChunk) const {
146  int32_t y = subStripe - stripe * _numSubStripesPerStripe;
147  int32_t x = subChunk -
148  chunk * _subStripes[subStripe].numSubChunksPerChunk;
149  return y * _maxSubChunksPerSubStripeChunk + x;
150  }
151 
152  void _getSubChunks(std::vector<SubChunks> & subChunks,
153  Region const & r,
154  NormalizedAngleInterval const & lon,
155  int32_t stripe,
156  int32_t chunk,
157  int32_t minSS,
158  int32_t maxSS) const;
159  Box _getChunkBoundingBox(int32_t stripe, int32_t chunk) const;
160  Box _getSubChunkBoundingBox(int32_t subStripe, int32_t subChunk) const;
161 
162  int32_t _numStripes;
163  int32_t _numSubStripesPerStripe;
164  int32_t _numSubStripes;
165  int32_t _maxSubChunksPerSubStripeChunk;
166  Angle _subStripeHeight;
167  std::vector<Stripe> _stripes;
168  std::vector<SubStripe> _subStripes;
169 };
170 
171 }} // namespace lsst::sphgeom
172 
173 #endif // LSST_SPHGEOM_CHUNKER_H_
T swap(T... args)
void swap(SubChunks &sc)
Definition: Chunker.h:49
int y
Definition: SpanSet.cc:49
std::vector< int32_t > subChunkIds
Definition: Chunker.h:45
Box represents a rectangle in spherical coordinate space that contains its boundary.
Definition: Box.h:54
bool operator==(Chunker const &c) const
Definition: Chunker.h:71
bool operator!=(Chunker const &c) const
Definition: Chunker.h:76
A base class for image defects.
Region is a minimal interface for 2-dimensional regions on the unit sphere.
Definition: Region.h:79
int32_t getNumSubStripesPerStripe() const
getNumSubStripesPerStripe returns the number of fixed-height latitude sub-intervals in each stripe...
Definition: Chunker.h:89
This file declares a class for representing angles.
This file declares a class for representing longitude/latitude angle boxes on the unit sphere...
NormalizedAngleInterval represents closed intervals of normalized angles, i.e.
int32_t getNumStripes() const
getNumStripes returns the number of fixed-height latitude intervals in the sky subdivision.
Definition: Chunker.h:83
double x
Angle represents an angle in radians.
Definition: Angle.h:43
Chunker subdivides the unit sphere into longitude-latitude boxes.
Definition: Chunker.h:66
SubChunks represents a set of sub-chunks of a particular chunk.
Definition: Chunker.h:43