LSSTApplications  16.0-10-g0ee56ad+5,16.0-11-ga33d1f2+5,16.0-12-g3ef5c14+3,16.0-12-g71e5ef5+18,16.0-12-gbdf3636+3,16.0-13-g118c103+3,16.0-13-g8f68b0a+3,16.0-15-gbf5c1cb+4,16.0-16-gfd17674+3,16.0-17-g7c01f5c+3,16.0-18-g0a50484+1,16.0-20-ga20f992+8,16.0-21-g0e05fd4+6,16.0-21-g15e2d33+4,16.0-22-g62d8060+4,16.0-22-g847a80f+4,16.0-25-gf00d9b8+1,16.0-28-g3990c221+4,16.0-3-gf928089+3,16.0-32-g88a4f23+5,16.0-34-gd7987ad+3,16.0-37-gc7333cb+2,16.0-4-g10fc685+2,16.0-4-g18f3627+26,16.0-4-g5f3a788+26,16.0-5-gaf5c3d7+4,16.0-5-gcc1f4bb+1,16.0-6-g3b92700+4,16.0-6-g4412fcd+3,16.0-6-g7235603+4,16.0-69-g2562ce1b+2,16.0-8-g14ebd58+4,16.0-8-g2df868b+1,16.0-8-g4cec79c+6,16.0-8-gadf6c7a+1,16.0-8-gfc7ad86,16.0-82-g59ec2a54a+1,16.0-9-g5400cdc+2,16.0-9-ge6233d7+5,master-g2880f2d8cf+3,v17.0.rc1
LSSTDataManagementBasePackage
LonLat.h
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1 /*
2  * LSST Data Management System
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22 
23 #ifndef LSST_SPHGEOM_LONLAT_H_
24 #define LSST_SPHGEOM_LONLAT_H_
25 
28 
29 #include <iosfwd>
30 #include <stdexcept>
31 
32 #include "NormalizedAngle.h"
33 
34 
35 namespace lsst{
36 namespace sphgeom {
37 
38 class Vector3d;
39 
48 class LonLat {
49 public:
50  static LonLat fromDegrees(double lon, double lat) {
52  Angle::fromDegrees(lat));
53  }
54 
55  static LonLat fromRadians(double lon, double lat) {
57  Angle::fromRadians(lat));
58  }
59 
62  static Angle latitudeOf(Vector3d const & v);
63 
66  static NormalizedAngle longitudeOf(Vector3d const & v);
67 
70  LonLat() {}
71 
74  LonLat(NormalizedAngle lon, Angle lat);
75 
78  LonLat(Vector3d const & v);
79 
80  bool operator==(LonLat const & p) const {
81  return _lon == p._lon && _lat == p._lat;
82  }
83 
84  bool operator!=(LonLat const & p) const {
85  return _lon != p._lon || _lat != p._lat;
86  }
87 
88  NormalizedAngle getLon() const { return _lon; }
89 
90  Angle getLat() const { return _lat; }
91 
92 private:
93  void _enforceInvariants();
94 
95  NormalizedAngle _lon;
96  Angle _lat;
97 };
98 
100 
101 }} // namespace lsst::sphgeom
102 
103 #endif // LSST_SPHGEOM_LONLAT_H_
bool operator==(LonLat const &p) const
Definition: LonLat.h:80
NormalizedAngle is an angle that lies in the range [0, 2π), with one exception - a NormalizedAngle ca...
Angle getLat() const
Definition: LonLat.h:90
std::ostream & operator<<(std::ostream &, Angle const &)
Definition: Angle.cc:34
Vector3d is a vector in ℝ³ with components stored in double precision.
Definition: Vector3d.h:44
static NormalizedAngle longitudeOf(Vector3d const &v)
longitudeOf returns the longitude of the point on the unit sphere corresponding to the direction of v...
Definition: LonLat.cc:49
NormalizedAngle getLon() const
Definition: LonLat.h:88
static NormalizedAngle fromDegrees(double a)
static LonLat fromDegrees(double lon, double lat)
Definition: LonLat.h:50
A base class for image defects.
bool operator!=(LonLat const &p) const
Definition: LonLat.h:84
static Angle fromDegrees(double a)
Definition: Angle.h:49
static Angle latitudeOf(Vector3d const &v)
latitudeOf returns the latitude of the point on the unit sphere corresponding to the direction of v...
Definition: LonLat.cc:37
static Angle fromRadians(double a)
Definition: Angle.h:51
static NormalizedAngle fromRadians(double a)
static LonLat fromRadians(double lon, double lat)
Definition: LonLat.h:55
Angle represents an angle in radians.
Definition: Angle.h:43
LonLat represents a spherical coordinate (longitude/latitude angle) pair.
Definition: LonLat.h:48
LonLat()
This constructor creates the point with longitude and latitude angle equal to zero.
Definition: LonLat.h:70
STL class.
This file declares a class for representing normalized angles.