LSSTApplications  17.0+11,17.0+34,17.0+56,17.0+57,17.0+59,17.0+7,17.0-1-g377950a+33,17.0.1-1-g114240f+2,17.0.1-1-g4d4fbc4+28,17.0.1-1-g55520dc+49,17.0.1-1-g5f4ed7e+52,17.0.1-1-g6dd7d69+17,17.0.1-1-g8de6c91+11,17.0.1-1-gb9095d2+7,17.0.1-1-ge9fec5e+5,17.0.1-1-gf4e0155+55,17.0.1-1-gfc65f5f+50,17.0.1-1-gfc6fb1f+20,17.0.1-10-g87f9f3f+1,17.0.1-11-ge9de802+16,17.0.1-16-ga14f7d5c+4,17.0.1-17-gc79d625+1,17.0.1-17-gdae4c4a+8,17.0.1-2-g26618f5+29,17.0.1-2-g54f2ebc+9,17.0.1-2-gf403422+1,17.0.1-20-g2ca2f74+6,17.0.1-23-gf3eadeb7+1,17.0.1-3-g7e86b59+39,17.0.1-3-gb5ca14a,17.0.1-3-gd08d533+40,17.0.1-30-g596af8797,17.0.1-4-g59d126d+4,17.0.1-4-gc69c472+5,17.0.1-6-g5afd9b9+4,17.0.1-7-g35889ee+1,17.0.1-7-gc7c8782+18,17.0.1-9-gc4bbfb2+3,w.2019.22
LSSTDataManagementBasePackage
Chunker.h
Go to the documentation of this file.
1 /*
2  * LSST Data Management System
3  * Copyright 2014-2015 AURA/LSST.
4  *
5  * This product includes software developed by the
6  * LSST Project (http://www.lsst.org/).
7  *
8  * This program is free software: you can redistribute it and/or modify
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16  * GNU General Public License for more details.
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22 
23 #ifndef LSST_SPHGEOM_CHUNKER_H_
24 #define LSST_SPHGEOM_CHUNKER_H_
25 
29 
30 #include <stdint.h>
31 #include <vector>
32 
33 #include "Angle.h"
34 #include "Box.h"
35 
36 
37 namespace lsst {
38 namespace sphgeom {
39 
43 struct SubChunks {
44  int32_t chunkId;
46 
47  SubChunks() : chunkId(-1) {}
48 
49  void swap(SubChunks & sc) {
50  std::swap(chunkId, sc.chunkId);
51  subChunkIds.swap(sc.subChunkIds);
52  }
53 };
54 
55 
66 class Chunker {
67 public:
68  Chunker(int32_t numStripes,
69  int32_t numSubStripesPerStripe);
70 
71  bool operator==(Chunker const & c) const {
72  return _numStripes == c._numStripes &&
73  _numSubStripesPerStripe == c._numSubStripesPerStripe;
74  }
75 
76  bool operator!=(Chunker const & c) const {
77  return _numStripes != c._numStripes ||
78  _numSubStripesPerStripe != c._numSubStripesPerStripe;
79  }
80 
83  int32_t getNumStripes() const {
84  return _numStripes;
85  }
86 
89  int32_t getNumSubStripesPerStripe() const {
90  return _numSubStripesPerStripe;
91  }
92 
95  std::vector<int32_t> getChunksIntersecting(Region const & r) const;
96 
99  std::vector<SubChunks> getSubChunksIntersecting(Region const & r) const;
100 
103  std::vector<int32_t> getAllChunks() const;
104 
107  std::vector<int32_t> getAllSubChunks(int32_t chunkId) const;
108 
110  bool valid(int32_t chunkId) const;
111 
112 private:
113  struct Stripe {
114  Angle chunkWidth;
115  int32_t numChunksPerStripe;
116  int32_t numSubChunksPerChunk;
117 
118  Stripe() :
119  chunkWidth(0),
120  numChunksPerStripe(0),
121  numSubChunksPerChunk(0)
122  {}
123  };
124 
125  struct SubStripe {
126  Angle subChunkWidth;
127  int32_t numSubChunksPerChunk;
128 
129  SubStripe() : subChunkWidth(), numSubChunksPerChunk(0) {}
130  };
131 
132  int32_t _getStripe(int32_t chunkId) const {
133  return chunkId / (2 * _numStripes);
134  }
135 
136  int32_t _getChunk(int32_t chunkId, int32_t stripe) const {
137  return chunkId - stripe*2*_numStripes;
138  }
139 
140  int32_t _getChunkId(int32_t stripe, int32_t chunk) const {
141  return stripe * 2 * _numStripes + chunk;
142  }
143 
144  int32_t _getSubChunkId(int32_t stripe, int32_t subStripe,
145  int32_t chunk, int32_t subChunk) const {
146  int32_t y = subStripe - stripe * _numSubStripesPerStripe;
147  int32_t x = subChunk -
148  chunk * _subStripes[subStripe].numSubChunksPerChunk;
149  return y * _maxSubChunksPerSubStripeChunk + x;
150  }
151 
152  void _getSubChunks(std::vector<SubChunks> & subChunks,
153  Region const & r,
154  NormalizedAngleInterval const & lon,
155  int32_t stripe,
156  int32_t chunk,
157  int32_t minSS,
158  int32_t maxSS) const;
159  Box _getChunkBoundingBox(int32_t stripe, int32_t chunk) const;
160  Box _getSubChunkBoundingBox(int32_t subStripe, int32_t subChunk) const;
161 
162  int32_t _numStripes;
163  int32_t _numSubStripesPerStripe;
164  int32_t _numSubStripes;
165  int32_t _maxSubChunksPerSubStripeChunk;
166  Angle _subStripeHeight;
167  std::vector<Stripe> _stripes;
168  std::vector<SubStripe> _subStripes;
169 };
170 
171 }} // namespace lsst::sphgeom
172 
173 #endif // LSST_SPHGEOM_CHUNKER_H_
This file declares a class for representing longitude/latitude angle boxes on the unit sphere...
T swap(T... args)
void swap(SubChunks &sc)
Definition: Chunker.h:49
int y
Definition: SpanSet.cc:49
std::vector< int32_t > subChunkIds
Definition: Chunker.h:45
This file declares a class for representing angles.
Box represents a rectangle in spherical coordinate space that contains its boundary.
Definition: Box.h:54
bool operator==(Chunker const &c) const
Definition: Chunker.h:71
bool operator!=(Chunker const &c) const
Definition: Chunker.h:76
A base class for image defects.
Region is a minimal interface for 2-dimensional regions on the unit sphere.
Definition: Region.h:79
int32_t getNumSubStripesPerStripe() const
getNumSubStripesPerStripe returns the number of fixed-height latitude sub-intervals in each stripe...
Definition: Chunker.h:89
NormalizedAngleInterval represents closed intervals of normalized angles, i.e.
int32_t getNumStripes() const
getNumStripes returns the number of fixed-height latitude intervals in the sky subdivision.
Definition: Chunker.h:83
double x
Angle represents an angle in radians.
Definition: Angle.h:43
Chunker subdivides the unit sphere into longitude-latitude boxes.
Definition: Chunker.h:66
SubChunks represents a set of sub-chunks of a particular chunk.
Definition: Chunker.h:43