LSSTApplications  18.0.0+106,18.0.0+50,19.0.0,19.0.0+1,19.0.0+10,19.0.0+11,19.0.0+13,19.0.0+17,19.0.0+2,19.0.0-1-g20d9b18+6,19.0.0-1-g425ff20,19.0.0-1-g5549ca4,19.0.0-1-g580fafe+6,19.0.0-1-g6fe20d0+1,19.0.0-1-g7011481+9,19.0.0-1-g8c57eb9+6,19.0.0-1-gb5175dc+11,19.0.0-1-gdc0e4a7+9,19.0.0-1-ge272bc4+6,19.0.0-1-ge3aa853,19.0.0-10-g448f008b,19.0.0-12-g6990b2c,19.0.0-2-g0d9f9cd+11,19.0.0-2-g3d9e4fb2+11,19.0.0-2-g5037de4,19.0.0-2-gb96a1c4+3,19.0.0-2-gd955cfd+15,19.0.0-3-g2d13df8,19.0.0-3-g6f3c7dc,19.0.0-4-g725f80e+11,19.0.0-4-ga671dab3b+1,19.0.0-4-gad373c5+3,19.0.0-5-ga2acb9c+2,19.0.0-5-gfe96e6c+2,w.2020.01
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Public Types | Public Member Functions | Protected Attributes | Friends | List of all members
lsst::afw::math::InterpolateConstant Class Reference
Inheritance diagram for lsst::afw::math::InterpolateConstant:
lsst::afw::math::Interpolate

Public Types

enum  Style {
  UNKNOWN = -1, CONSTANT = 0, LINEAR = 1, NATURAL_SPLINE = 2,
  CUBIC_SPLINE = 3, CUBIC_SPLINE_PERIODIC = 4, AKIMA_SPLINE = 5, AKIMA_SPLINE_PERIODIC = 6,
  NUM_STYLES
}
 

Public Member Functions

 ~InterpolateConstant () override
 
double interpolate (double const x) const override
 
std::vector< double > interpolate (std::vector< double > const &x) const
 
ndarray::Array< double, 1 > interpolate (ndarray::Array< double const, 1 > const &x) const
 

Protected Attributes

std::vector< double > const _x
 
std::vector< double > const _y
 
Interpolate::Style const _style
 

Friends

std::shared_ptr< InterpolatemakeInterpolate (std::vector< double > const &x, std::vector< double > const &y, Interpolate::Style const style)
 A factory function to make Interpolate objects. More...
 

Detailed Description

Definition at line 76 of file Interpolate.cc.

Member Enumeration Documentation

◆ Style

Constructor & Destructor Documentation

◆ ~InterpolateConstant()

lsst::afw::math::InterpolateConstant::~InterpolateConstant ( )
inlineoverride

Definition at line 82 of file Interpolate.cc.

82 {}

Member Function Documentation

◆ interpolate() [1/3]

std::vector< double > lsst::afw::math::Interpolate::interpolate ( std::vector< double > const &  x) const
inherited

Definition at line 295 of file Interpolate.cc.

295  {
296  size_t const num = x.size();
297  std::vector<double> out(num);
298  for (size_t i = 0; i < num; ++i) {
299  out[i] = interpolate(x[i]);
300  }
301  return out;
302 }
virtual double interpolate(double const x) const =0
T size(T... args)

◆ interpolate() [2/3]

ndarray::Array< double, 1 > lsst::afw::math::Interpolate::interpolate ( ndarray::Array< double const, 1 > const &  x) const
inherited

Definition at line 304 of file Interpolate.cc.

304  {
305  int const num = x.getShape()[0];
306  ndarray::Array<double, 1> out = ndarray::allocate(ndarray::makeVector(num));
307  for (int i = 0; i < num; ++i) {
308  std::cout << "Interpolating " << x[i] << std::endl;
309  out[i] = interpolate(x[i]);
310  }
311  return out;
312 }
virtual double interpolate(double const x) const =0
T endl(T... args)
double x

◆ interpolate() [3/3]

double lsst::afw::math::InterpolateConstant::interpolate ( double const  x) const
overridevirtual

Implements lsst::afw::math::Interpolate.

Definition at line 95 of file Interpolate.cc.

96  {
97  //
98  // Look for the interval wherein lies xInterp. We could naively use std::upper_bound, but that requires a
99  // logarithmic time lookup so we'll cache the previous answer in _old -- this is a good idea if people
100  // usually call this routine repeatedly for a range of x
101  //
102  // We start by searching up from _old
103  //
104  if (xInterp < *_old) { // We're to the left of the cache
105  if (_old == _x.begin()) { // ... actually off the array
106  return _y[0];
107  }
108  _old = _x.begin(); // reset the cached point to the start of the array
109  } else { // see if we're still in the same interval
110  if (_old < _x.end() - 1 and xInterp < *(_old + 1)) { // we are, so we're done
111  return _y[_old - _x.begin()];
112  }
113  }
114  // We're to the right of the cached point and not in the same inverval, so search up from _old
116  //
117  // Did that work?
118  if (low == _old && _old != _x.begin()) {
119  // No. Sigh. Search the entire range.
120  low = std::upper_bound(_x.begin(), low + 1, xInterp);
121  }
122  //
123  // OK, we've found the right interval. Return the desired value, being careful at the ends
124  //
125  if (low == _x.end()) {
126  return _y[_y.size() - 1];
127  } else if (low == _x.begin()) {
128  return _y[0];
129  } else {
130  --low;
131  _old = low;
132  return _y[low - _x.begin()];
133  }
134 }
T upper_bound(T... args)
T end(T... args)
std::vector< double > const _x
Definition: Interpolate.h:83
T size(T... args)
STL class.
T begin(T... args)
std::vector< double > const _y
Definition: Interpolate.h:84

Friends And Related Function Documentation

◆ makeInterpolate

std::shared_ptr<Interpolate> makeInterpolate ( std::vector< double > const &  x,
std::vector< double > const &  y,
Interpolate::Style const  style = Interpolate::AKIMA_SPLINE 
)
friend

A factory function to make Interpolate objects.

Parameters
xthe x-values of points
ythe values at x[]
styledesired interpolator

Definition at line 343 of file Interpolate.cc.

344  {
345  switch (style) {
347  return std::shared_ptr<Interpolate>(new InterpolateConstant(x, y, style));
348  default: // use GSL
349  return std::shared_ptr<Interpolate>(new InterpolateGsl(x, y, style));
350  }
351 }

Member Data Documentation

◆ _style

Interpolate::Style const lsst::afw::math::Interpolate::_style
protectedinherited

Definition at line 85 of file Interpolate.h.

◆ _x

std::vector<double> const lsst::afw::math::Interpolate::_x
protectedinherited

Definition at line 83 of file Interpolate.h.

◆ _y

std::vector<double> const lsst::afw::math::Interpolate::_y
protectedinherited

Definition at line 84 of file Interpolate.h.


The documentation for this class was generated from the following file: