LSSTApplications  19.0.0-14-gb0260a2+72efe9b372,20.0.0+7927753e06,20.0.0+8829bf0056,20.0.0+995114c5d2,20.0.0+b6f4b2abd1,20.0.0+bddc4f4cbe,20.0.0-1-g253301a+8829bf0056,20.0.0-1-g2b7511a+0d71a2d77f,20.0.0-1-g5b95a8c+7461dd0434,20.0.0-12-g321c96ea+23efe4bbff,20.0.0-16-gfab17e72e+fdf35455f6,20.0.0-2-g0070d88+ba3ffc8f0b,20.0.0-2-g4dae9ad+ee58a624b3,20.0.0-2-g61b8584+5d3db074ba,20.0.0-2-gb780d76+d529cf1a41,20.0.0-2-ged6426c+226a441f5f,20.0.0-2-gf072044+8829bf0056,20.0.0-2-gf1f7952+ee58a624b3,20.0.0-20-geae50cf+e37fec0aee,20.0.0-25-g3dcad98+544a109665,20.0.0-25-g5eafb0f+ee58a624b3,20.0.0-27-g64178ef+f1f297b00a,20.0.0-3-g4cc78c6+e0676b0dc8,20.0.0-3-g8f21e14+4fd2c12c9a,20.0.0-3-gbd60e8c+187b78b4b8,20.0.0-3-gbecbe05+48431fa087,20.0.0-38-ge4adf513+a12e1f8e37,20.0.0-4-g97dc21a+544a109665,20.0.0-4-gb4befbc+087873070b,20.0.0-4-gf910f65+5d3db074ba,20.0.0-5-gdfe0fee+199202a608,20.0.0-5-gfbfe500+d529cf1a41,20.0.0-6-g64f541c+d529cf1a41,20.0.0-6-g9a5b7a1+a1cd37312e,20.0.0-68-ga3f3dda+5fca18c6a4,20.0.0-9-g4aef684+e18322736b,w.2020.45
LSSTDataManagementBasePackage
_unitVector3d.cc
Go to the documentation of this file.
1 /*
2  * LSST Data Management System
3  * See COPYRIGHT file at the top of the source tree.
4  *
5  * This product includes software developed by the
6  * LSST Project (http://www.lsst.org/).
7  *
8  * This program is free software: you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation, either version 3 of the License, or
11  * (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the LSST License Statement and
19  * the GNU General Public License along with this program. If not,
20  * see <https://www.lsstcorp.org/LegalNotices/>.
21  */
22 #include "pybind11/pybind11.h"
23 
24 #include "lsst/sphgeom/python.h"
25 
26 #include "lsst/sphgeom/Angle.h"
27 #include "lsst/sphgeom/LonLat.h"
28 #include "lsst/sphgeom/Vector3d.h"
31 
32 namespace py = pybind11;
33 using namespace pybind11::literals;
34 
35 namespace lsst {
36 namespace sphgeom {
37 
38 template <>
40  // Provide the equivalent of the UnitVector3d to Vector3d C++ cast
41  // operator in Python
42  py::implicitly_convertible<UnitVector3d, Vector3d>();
43 
44  cls.def_static(
45  "orthogonalTo",
46  (UnitVector3d(*)(Vector3d const &)) & UnitVector3d::orthogonalTo,
47  "vector"_a);
48  cls.def_static("orthogonalTo",
49  (UnitVector3d(*)(Vector3d const &, Vector3d const &)) &
50  UnitVector3d::orthogonalTo,
51  "vector1"_a, "vector2"_a);
52  cls.def_static("orthogonalTo",
53  (UnitVector3d(*)(NormalizedAngle const &)) &
54  UnitVector3d::orthogonalTo,
55  "meridian"_a);
56  cls.def_static("northFrom", &UnitVector3d::northFrom, "vector"_a);
57  cls.def_static("X", &UnitVector3d::X);
58  cls.def_static("Y", &UnitVector3d::Y);
59  cls.def_static("Z", &UnitVector3d::Z);
60  // The fromNormalized static factory functions are not exposed to
61  // Python, as they are easy to misuse and intended only for performance
62  // critical code (i.e. not Python).
63 
64  cls.def(py::init<>());
65  cls.def(py::init<UnitVector3d const &>(), "unitVector"_a);
66  cls.def(py::init<Vector3d const &>(), "vector"_a);
67  cls.def(py::init<double, double, double>(), "x"_a, "y"_a, "z"_a);
68  cls.def(py::init<LonLat const &>(), "lonLat"_a);
69  cls.def(py::init<Angle, Angle>(), "lon"_a, "lat"_a);
70 
71  cls.def("__eq__", &UnitVector3d::operator==, py::is_operator());
72  cls.def("__ne__", &UnitVector3d::operator!=, py::is_operator());
73  cls.def("__neg__",
74  (UnitVector3d(UnitVector3d::*)() const) & UnitVector3d::operator-);
75  cls.def("__add__", &UnitVector3d::operator+, py::is_operator());
76  cls.def("__sub__",
77  (Vector3d(UnitVector3d::*)(Vector3d const &) const) &
78  UnitVector3d::operator-,
79  py::is_operator());
80  cls.def("__mul__", &UnitVector3d::operator*, py::is_operator());
81  cls.def("__truediv__", &UnitVector3d::operator/, py::is_operator());
82 
83  cls.def("x", &UnitVector3d::x);
84  cls.def("y", &UnitVector3d::y);
85  cls.def("z", &UnitVector3d::z);
86  cls.def("x", &UnitVector3d::dot);
87  cls.def("dot", &UnitVector3d::dot);
88  cls.def("cross", &UnitVector3d::cross);
89  cls.def("robustCross", &UnitVector3d::robustCross);
90  cls.def("cwiseProduct", &UnitVector3d::cwiseProduct);
91  cls.def("rotatedAround", &UnitVector3d::rotatedAround, "axis"_a, "angle"_a);
92 
93  cls.def("__len__", [](UnitVector3d const &self) { return py::int_(3); });
94  cls.def("__getitem__", [](UnitVector3d const &self, py::int_ i) {
95  return self(python::convertIndex(3, i));
96  });
97 
98  cls.def("__str__", [](UnitVector3d const &self) {
99  return py::str("[{!s}, {!s}, {!s}]")
100  .format(self.x(), self.y(), self.z());
101  });
102  cls.def("__repr__", [](UnitVector3d const &self) {
103  return py::str("UnitVector3d({!r}, {!r}, {!r})")
104  .format(self.x(), self.y(), self.z());
105  });
106 
107  // Do not implement __reduce__ for pickling. Why? Given:
108  //
109  // u = UnitVector3d(x, y, z)
110  // v = UnitVector3d(u.x(), u.y(), u.z())
111  //
112  // u may not be identical to v, since the constructor normalizes its input
113  // components. Furthermore, UnitVector3d::fromNormalized is not visible to
114  // Python, and even if it were, pybind11 is currently incapable of returning
115  // a picklable reference to it.
116  cls.def(py::pickle([](UnitVector3d const &self) { return py::make_tuple(self.x(), self.y(), self.z()); },
117  [](py::tuple t) {
118  if (t.size() != 3) {
119  throw std::runtime_error("Tuple size = " + std::to_string(t.size()) +
120  "; must be 3 for a UnitVector3d");
121  }
122  return new UnitVector3d(UnitVector3d::fromNormalized(
123  t[0].cast<double>(), t[1].cast<double>(), t[2].cast<double>()));
124  }));
125 }
126 
127 } // sphgeom
128 } // lsst
y
int y
Definition: SpanSet.cc:49
std::shared_ptr
STL class.
Angle.h
This file declares a class for representing angles.
UnitVector3d.h
This file declares a class for representing unit vectors in ℝ³.
python.h
lsst::afw::image::X
@ X
Definition: ImageUtils.h:36
lsst::sphgeom::Vector3d
Vector3d is a vector in ℝ³ with components stored in double precision.
Definition: Vector3d.h:44
lsst::afw::geom.transform.transformContinued.cls
cls
Definition: transformContinued.py:33
lsst::sphgeom::UnitVector3d
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.
Definition: UnitVector3d.h:55
lsst::afw.display.ds9.dot
def dot(symb, c, r, frame=None, size=2, ctype=None, origin=afwImage.PARENT, *args, **kwargs)
Definition: ds9.py:101
z
double z
Definition: Match.cc:44
x
double x
Definition: ChebyshevBoundedField.cc:277
Vector3d.h
This file declares a class for representing vectors in ℝ³.
std::to_string
T to_string(T... args)
lsst::afw::image::Y
@ Y
Definition: ImageUtils.h:36
std::runtime_error
STL class.
lsst
A base class for image defects.
Definition: imageAlgorithm.dox:1
LonLat.h
This file contains a class representing spherical coordinates.
lsst::sphgeom::defineClass
void defineClass(py::class_< UnitVector3d, std::shared_ptr< UnitVector3d >> &cls)
Definition: _unitVector3d.cc:39
utils.h
pybind11
Definition: _GenericMap.cc:40
lsst::sphgeom::NormalizedAngle
NormalizedAngle is an angle that lies in the range [0, 2π), with one exception - a NormalizedAngle ca...
Definition: NormalizedAngle.h:41