LSSTApplications  19.0.0-14-gb0260a2+72efe9b372,20.0.0+7927753e06,20.0.0+8829bf0056,20.0.0+995114c5d2,20.0.0+b6f4b2abd1,20.0.0+bddc4f4cbe,20.0.0-1-g253301a+8829bf0056,20.0.0-1-g2b7511a+0d71a2d77f,20.0.0-1-g5b95a8c+7461dd0434,20.0.0-12-g321c96ea+23efe4bbff,20.0.0-16-gfab17e72e+fdf35455f6,20.0.0-2-g0070d88+ba3ffc8f0b,20.0.0-2-g4dae9ad+ee58a624b3,20.0.0-2-g61b8584+5d3db074ba,20.0.0-2-gb780d76+d529cf1a41,20.0.0-2-ged6426c+226a441f5f,20.0.0-2-gf072044+8829bf0056,20.0.0-2-gf1f7952+ee58a624b3,20.0.0-20-geae50cf+e37fec0aee,20.0.0-25-g3dcad98+544a109665,20.0.0-25-g5eafb0f+ee58a624b3,20.0.0-27-g64178ef+f1f297b00a,20.0.0-3-g4cc78c6+e0676b0dc8,20.0.0-3-g8f21e14+4fd2c12c9a,20.0.0-3-gbd60e8c+187b78b4b8,20.0.0-3-gbecbe05+48431fa087,20.0.0-38-ge4adf513+a12e1f8e37,20.0.0-4-g97dc21a+544a109665,20.0.0-4-gb4befbc+087873070b,20.0.0-4-gf910f65+5d3db074ba,20.0.0-5-gdfe0fee+199202a608,20.0.0-5-gfbfe500+d529cf1a41,20.0.0-6-g64f541c+d529cf1a41,20.0.0-6-g9a5b7a1+a1cd37312e,20.0.0-68-ga3f3dda+5fca18c6a4,20.0.0-9-g4aef684+e18322736b,w.2020.45
LSSTDataManagementBasePackage
UnitVector3d.cc
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1 /*
2  * LSST Data Management System
3  * Copyright 2014-2015 AURA/LSST.
4  *
5  * This product includes software developed by the
6  * LSST Project (http://www.lsst.org/).
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22 
25 
27 
28 #include <ostream>
29 
30 
31 namespace lsst {
32 namespace sphgeom {
33 
35  if (std::fabs(v.x()) > std::fabs(v.y())) {
36  return UnitVector3d(-v.z(), 0.0, v.x());
37  }
38  return UnitVector3d(0.0, v.z(), -v.y());
39 }
40 
42  Vector3d const & v2)
43 {
44  Vector3d n = (v2 + v1).cross(v2 - v1);
45  if (n.isZero()) {
46  return orthogonalTo(v1);
47  }
48  return UnitVector3d(n);
49 }
50 
52  Vector3d n(-v.x() * v.z(),
53  -v.y() * v.z(),
54  v.x() * v.x() + v.y() * v.y());
55  if (n.isZero()) {
56  UnitVector3d u;
57  u._v = Vector3d(-::copysign(1.0, v.z()), 0.0, 0.0);
58  return u;
59  }
60  return UnitVector3d(n);
61 }
62 
64  double sinLon = sin(lon);
65  double cosLon = cos(lon);
66  double sinLat = sin(lat);
67  double cosLat = cos(lat);
68  _v = Vector3d(cosLon * cosLat,
69  sinLon * cosLat,
70  sinLat);
71 }
72 
74  return os << static_cast<Vector3d const &>(v);
75 }
76 
77 }} // namespace lsst::sphgeom
lsst::sphgeom::UnitVector3d::UnitVector3d
UnitVector3d()
The default constructor creates a unit vector equal to (1, 0, 0).
Definition: UnitVector3d.h:106
lsst::sphgeom::UnitVector3d::northFrom
static UnitVector3d northFrom(Vector3d const &v)
northFrom returns the unit vector orthogonal to v that points "north" from v.
Definition: UnitVector3d.cc:51
lsst::sphgeom::sin
double sin(Angle const &a)
Definition: Angle.h:102
std::fabs
T fabs(T... args)
UnitVector3d.h
This file declares a class for representing unit vectors in ℝ³.
lsst::sphgeom::Vector3d
Vector3d is a vector in ℝ³ with components stored in double precision.
Definition: Vector3d.h:44
lsst::sphgeom::UnitVector3d
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.
Definition: UnitVector3d.h:55
lsst::sphgeom::Vector3d::z
double z() const
Definition: Vector3d.h:70
std::ostream
STL class.
lsst::sphgeom::UnitVector3d::cross
Vector3d cross(Vector3d const &v) const
cross returns the cross product of this unit vector and v.
Definition: UnitVector3d.h:155
lsst
A base class for image defects.
Definition: imageAlgorithm.dox:1
os
std::ostream * os
Definition: Schema.cc:746
lsst::sphgeom::Vector3d::y
double y() const
Definition: Vector3d.h:68
lsst::sphgeom::Vector3d::isZero
bool isZero() const
isZero returns true if all the components of this vector are zero.
Definition: Vector3d.h:86
lsst::sphgeom::Angle
Angle represents an angle in radians.
Definition: Angle.h:43
lsst::sphgeom::UnitVector3d::orthogonalTo
static UnitVector3d orthogonalTo(Vector3d const &v)
orthogonalTo returns an arbitrary unit vector that is orthogonal to v.
Definition: UnitVector3d.cc:34
lsst::sphgeom::operator<<
std::ostream & operator<<(std::ostream &, Angle const &)
Definition: Angle.cc:34
lsst::sphgeom::cos
double cos(Angle const &a)
Definition: Angle.h:103
lsst::sphgeom::Vector3d::x
double x() const
Definition: Vector3d.h:66