LSST Applications  21.0.0-147-g0e635eb1+1acddb5be5,22.0.0+052faf71bd,22.0.0+1ea9a8b2b2,22.0.0+6312710a6c,22.0.0+729191ecac,22.0.0+7589c3a021,22.0.0+9f079a9461,22.0.1-1-g7d6de66+b8044ec9de,22.0.1-1-g87000a6+536b1ee016,22.0.1-1-g8e32f31+6312710a6c,22.0.1-10-gd060f87+016f7cdc03,22.0.1-12-g9c3108e+df145f6f68,22.0.1-16-g314fa6d+c825727ab8,22.0.1-19-g93a5c75+d23f2fb6d8,22.0.1-19-gb93eaa13+aab3ef7709,22.0.1-2-g8ef0a89+b8044ec9de,22.0.1-2-g92698f7+9f079a9461,22.0.1-2-ga9b0f51+052faf71bd,22.0.1-2-gac51dbf+052faf71bd,22.0.1-2-gb66926d+6312710a6c,22.0.1-2-gcb770ba+09e3807989,22.0.1-20-g32debb5+b8044ec9de,22.0.1-23-gc2439a9a+fb0756638e,22.0.1-3-g496fd5d+09117f784f,22.0.1-3-g59f966b+1e6ba2c031,22.0.1-3-g849a1b8+f8b568069f,22.0.1-3-gaaec9c0+c5c846a8b1,22.0.1-32-g5ddfab5d3+60ce4897b0,22.0.1-4-g037fbe1+64e601228d,22.0.1-4-g8623105+b8044ec9de,22.0.1-5-g096abc9+d18c45d440,22.0.1-5-g15c806e+57f5c03693,22.0.1-7-gba73697+57f5c03693,master-g6e05de7fdc+c1283a92b8,master-g72cdda8301+729191ecac,w.2021.39
LSST Data Management Base Package
QuadApprox.h
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22 #ifndef ASTSHIM_QUADAPPROX_H
23 #define ASTSHIM_QUADAPPROX_H
24 
25 #include <vector>
26 
27 namespace ast {
28 class Mapping;
29 
36 class QuadApprox {
37 public:
72  explicit QuadApprox(Mapping const &map, std::vector<double> const &lbnd, std::vector<double> const &ubnd,
73  int nx = 3, int ny = 3);
74 
75  QuadApprox(QuadApprox const &) = default;
76  QuadApprox(QuadApprox &&) = default;
77  QuadApprox &operator=(QuadApprox const &) = default;
79 
102  double rms;
103 };
104 
105 } // namespace ast
106 
107 #endif
An abstract base class for objects which transform one set of coordinates to another.
Definition: Mapping.h:59
A quadratic approximation to a 2D Mapping.
Definition: QuadApprox.h:36
double rms
The RMS residual between the fit and the Mapping, summed over all Mapping outputs.
Definition: QuadApprox.h:102
std::vector< double > fit
A vector of coefficients of the quadratic approximation to the specified transformation.
Definition: QuadApprox.h:98
QuadApprox & operator=(QuadApprox &&)=default
QuadApprox(Mapping const &map, std::vector< double > const &lbnd, std::vector< double > const &ubnd, int nx=3, int ny=3)
Obtain a quadratic approximation to a 2D Mapping.
Definition: QuadApprox.cc:31
QuadApprox(QuadApprox &&)=default
QuadApprox & operator=(QuadApprox const &)=default
QuadApprox(QuadApprox const &)=default
AST wrapper classes and functions.