LSST Applications 27.0.0,g0265f82a02+469cd937ee,g02d81e74bb+21ad69e7e1,g1470d8bcf6+cbe83ee85a,g2079a07aa2+e67c6346a6,g212a7c68fe+04a9158687,g2305ad1205+94392ce272,g295015adf3+81dd352a9d,g2bbee38e9b+469cd937ee,g337abbeb29+469cd937ee,g3939d97d7f+72a9f7b576,g487adcacf7+71499e7cba,g50ff169b8f+5929b3527e,g52b1c1532d+a6fc98d2e7,g591dd9f2cf+df404f777f,g5a732f18d5+be83d3ecdb,g64a986408d+21ad69e7e1,g858d7b2824+21ad69e7e1,g8a8a8dda67+a6fc98d2e7,g99cad8db69+f62e5b0af5,g9ddcbc5298+d4bad12328,ga1e77700b3+9c366c4306,ga8c6da7877+71e4819109,gb0e22166c9+25ba2f69a1,gb6a65358fc+469cd937ee,gbb8dafda3b+69d3c0e320,gc07e1c2157+a98bf949bb,gc120e1dc64+615ec43309,gc28159a63d+469cd937ee,gcf0d15dbbd+72a9f7b576,gdaeeff99f8+a38ce5ea23,ge6526c86ff+3a7c1ac5f1,ge79ae78c31+469cd937ee,gee10cc3b42+a6fc98d2e7,gf1cff7945b+21ad69e7e1,gfbcc870c63+9a11dc8c8f
LSST Data Management Base Package
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Images

Images

In LSST, 2-dimensional images are represented using a set of templated classes, all of which are ultimately derived from ImageBase:

You can use displaying images to display Images and their Masks.

How to Access Pixels

Image Pixels may be accessed via iterators or locators; the former are simpler if you want single-pixel access, while the latter provide you with access to a pixel's friends and neighbours. The following tutorials are available:

See also Pixel Access Reference Manual. LSST image access is modelled after the boost::gil image interface; see http://www.boost.org/doc/libs/1_48_0/libs/gil/doc/html/giltutorial.html and http://www.boost.org/doc/libs/1_48_0/libs/gil/doc/html/gildesignguide.html

There are also some algorithms analogous to the STL's <algorithm>; see How to use algorithms to manipulate Images.

Masks