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LSST Data Management Base Package
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A 3x3 matrix with real entries stored in double precision. More...
#include <Matrix3d.h>
Public Member Functions | |
Matrix3d () | |
This constructor creates a zero matrix. | |
Matrix3d (double m00, double m01, double m02, double m10, double m11, double m12, double m20, double m21, double m22) | |
This constructor creates a matrix from its components, where mij specifies the component for row i and column j . | |
Matrix3d (Vector3d const &v) | |
This constructor creates a diagonal matrix with diagonal components set to the components of v . | |
Matrix3d (double s) | |
This constructor returns the identity matrix scaled by s . | |
bool | operator== (Matrix3d const &m) const |
bool | operator!= (Matrix3d const &m) const |
Vector3d | getRow (int r) const |
getRow returns the r -th matrix row. Bounds are not checked. | |
Vector3d const & | getColumn (int c) const |
getColumn returns the c -th matrix column. Bounds are not checked. | |
double | operator() (int r, int c) const |
The function call operator returns the scalar at row r and column c . | |
double | inner (Matrix3d const &m) const |
inner returns the Frobenius inner product of this matrix with m . | |
double | getSquaredNorm () const |
getSquaredNorm returns the Frobenius inner product of this matrix with itself. | |
double | getNorm () const |
getNorm returns the L2 (Frobenius) norm of this matrix. | |
Vector3d | operator* (Vector3d const &v) const |
The multiplication operator returns the product of this matrix with vector v . | |
Matrix3d | operator* (Matrix3d const &m) const |
The multiplication operator returns the product of this matrix with matrix m . | |
Matrix3d | operator+ (Matrix3d const &m) const |
The addition operator returns the sum of this matrix and m . | |
Matrix3d | operator- (Matrix3d const &m) const |
The subtraction operator returns the difference between this matrix and m . | |
Matrix3d | cwiseProduct (Matrix3d const &m) const |
cwiseProduct returns the component-wise product of this matrix and m . | |
Matrix3d | transpose () const |
transpose returns the transpose of this matrix. | |
Matrix3d | inverse () const |
inverse returns the inverse of this matrix. | |
A 3x3 matrix with real entries stored in double precision.
Definition at line 45 of file Matrix3d.h.
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This constructor creates a matrix from its components, where mij
specifies the component for row i
and column j
.
Definition at line 52 of file Matrix3d.h.
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inlineexplicit |
This constructor creates a diagonal matrix with diagonal components set to the components of v
.
Definition at line 63 of file Matrix3d.h.
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inlineexplicit |
This constructor returns the identity matrix scaled by s
.
Definition at line 70 of file Matrix3d.h.
cwiseProduct
returns the component-wise product of this matrix and m
.
Definition at line 143 of file Matrix3d.h.
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inline |
getColumn
returns the c
-th matrix column. Bounds are not checked.
Definition at line 94 of file Matrix3d.h.
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inline |
getNorm
returns the L2 (Frobenius) norm of this matrix.
Definition at line 112 of file Matrix3d.h.
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inline |
getRow
returns the r
-th matrix row. Bounds are not checked.
Definition at line 89 of file Matrix3d.h.
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inline |
getSquaredNorm
returns the Frobenius inner product of this matrix with itself.
Definition at line 109 of file Matrix3d.h.
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inline |
inner
returns the Frobenius inner product of this matrix with m
.
Definition at line 101 of file Matrix3d.h.
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inline |
inverse
returns the inverse of this matrix.
Definition at line 159 of file Matrix3d.h.
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inline |
Definition at line 82 of file Matrix3d.h.
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inline |
The function call operator returns the scalar at row r
and column c
.
Bounds are not checked.
Definition at line 98 of file Matrix3d.h.
The multiplication operator returns the product of this matrix with matrix m
.
Definition at line 122 of file Matrix3d.h.
The multiplication operator returns the product of this matrix with vector v
.
Definition at line 116 of file Matrix3d.h.
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inline |
Definition at line 76 of file Matrix3d.h.
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inline |
transpose
returns the transpose of this matrix.
Definition at line 150 of file Matrix3d.h.