LSSTApplications  17.0+11,17.0+113,17.0+64,18.0.0+13,18.0.0+28,18.0.0+5,18.0.0+66,18.0.0-4-g68ffd23,18.1.0-1-g0001055+8,18.1.0-1-g03d53ef+1,18.1.0-1-g1349e88+42,18.1.0-1-g2505f39+33,18.1.0-1-g5315e5e+1,18.1.0-1-g5e4b7ea+10,18.1.0-1-g7e8fceb+1,18.1.0-1-g85f8cd4+35,18.1.0-1-gd55f500+24,18.1.0-12-g42eabe8e+26,18.1.0-14-g259bd21+5,18.1.0-14-gd04256d+31,18.1.0-2-g4903023+9,18.1.0-2-g5f9922c+11,18.1.0-2-gd3b74e5+2,18.1.0-2-gfbf3545+19,18.1.0-2-gfefb8b5+30,18.1.0-20-g4b62d031a,18.1.0-21-gb3d55290+13,18.1.0-22-gcd16eb0+1,18.1.0-3-g52aa583+16,18.1.0-3-g8f4a2b1+29,18.1.0-3-gb69f684+26,18.1.0-4-g1ee41a7+1,18.1.0-5-g6dbcb01+27,18.1.0-5-gc286bb7+3,18.1.0-6-g857e778+2,18.1.0-7-gae09a6d+14,18.1.0-8-g42b2ab3+8,18.1.0-8-gc69d46e+13,18.1.0-9-gee19f03,w.2019.42
LSSTDataManagementBasePackage
utils.h
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1 /*
2  * LSST Data Management System
3  * Copyright 2014-2015 AURA/LSST.
4  *
5  * This product includes software developed by the
6  * LSST Project (http://www.lsst.org/).
7  *
8  * This program is free software: you can redistribute it and/or modify
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22 
23 #ifndef LSST_SPHGEOM_UTILS_H_
24 #define LSST_SPHGEOM_UTILS_H_
25 
28 
29 #include "Angle.h"
30 
31 
32 namespace lsst {
33 namespace sphgeom {
34 
35 // Forward declarations
36 class Vector3d;
37 class UnitVector3d;
38 
45 double getMinSquaredChordLength(Vector3d const & v,
46  Vector3d const & a,
47  Vector3d const & b,
48  Vector3d const & n);
49 
55 double getMaxSquaredChordLength(Vector3d const & v,
56  Vector3d const & a,
57  Vector3d const & b,
58  Vector3d const & n);
59 
63  return abs(x - c);
64 }
65 
69  Angle a = getMinAngleToCircle(x, c);
70  if (abs(x) <= abs(c)) {
71  return a + Angle(PI) - 2.0 * abs(c);
72  }
73  if (a < abs(x)) {
74  return Angle(PI) - 2.0 * abs(c) - a;
75  }
76  return Angle(PI) + 2.0 * abs(c) - a;
77 }
78 
83  UnitVector3d const & v1,
84  UnitVector3d const & v2);
85 
86 }} // namespace lsst::sphgeom
87 
88 #endif // LSST_SPHGEOM_UTILS_H_
Angle getMaxAngleToCircle(Angle x, Angle c)
getMaxAngleToCircle returns the maximum angular separation between a point at latitude x and the poin...
Definition: utils.h:68
Angle abs(Angle const &a)
Definition: Angle.h:106
table::Key< int > b
table::Key< int > a
Vector3d is a vector in ℝ³ with components stored in double precision.
Definition: Vector3d.h:44
Angle getMinAngleToCircle(Angle x, Angle c)
getMinAngleToCircle returns the minimum angular separation between a point at latitude x and the poin...
Definition: utils.h:62
double getMinSquaredChordLength(Vector3d const &v, Vector3d const &a, Vector3d const &b, Vector3d const &n)
Let p be the unit vector closest to v that lies on the plane with normal n in the direction of the cr...
Definition: utils.cc:36
Vector3d getWeightedCentroid(UnitVector3d const &v0, UnitVector3d const &v1, UnitVector3d const &v2)
getWeightedCentroid returns the center of mass of the given spherical triangle (assuming a uniform ma...
Definition: utils.cc:79
A base class for image defects.
constexpr double PI
Definition: constants.h:36
double getMaxSquaredChordLength(Vector3d const &v, Vector3d const &a, Vector3d const &b, Vector3d const &n)
Let p be the unit vector furthest from v that lies on the plane with normal n in the direction of the...
Definition: utils.cc:58
This file declares a class for representing angles.
double x
Angle represents an angle in radians.
Definition: Angle.h:43
lsst::geom::Angle Angle
Definition: misc.h:33
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.
Definition: UnitVector3d.h:55