LSSTApplications  19.0.0+10,19.0.0+80,19.0.0-1-g20d9b18+31,19.0.0-1-g49a97f9+4,19.0.0-1-g8c57eb9+31,19.0.0-1-g9a028c0+13,19.0.0-1-ga72da6b+3,19.0.0-1-gb77924a+15,19.0.0-1-gbfe0924+66,19.0.0-1-gc3516c3,19.0.0-1-gefe1d0d+49,19.0.0-1-gf8cb8b4+3,19.0.0-14-g7511ce4+6,19.0.0-16-g3dc1a33c+6,19.0.0-17-g59f0e8a+4,19.0.0-17-g9c22e3c+9,19.0.0-18-g35bb99870+2,19.0.0-19-g2772d4a+9,19.0.0-2-g260436e+53,19.0.0-2-g31cdcee,19.0.0-2-g9675b69+3,19.0.0-2-gaa2795f,19.0.0-2-gbcc4de1,19.0.0-2-gd6f004e+6,19.0.0-2-gde8e5e3+5,19.0.0-2-gff6972b+15,19.0.0-21-ge306cd8,19.0.0-21-gf122e69+2,19.0.0-3-g2d43a51+2,19.0.0-3-gf3b1435+6,19.0.0-4-g56feb96,19.0.0-4-gac56cce+17,19.0.0-49-gce872c1+1,19.0.0-5-g66946eb+6,19.0.0-5-gd8897ba+6,19.0.0-51-gfc4a647e,19.0.0-7-g686a884+5,19.0.0-7-g886f805+5,19.0.0-8-g305ff64,w.2020.17
LSSTDataManagementBasePackage
utils.h
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1 /*
2  * LSST Data Management System
3  * Copyright 2014-2015 AURA/LSST.
4  *
5  * This product includes software developed by the
6  * LSST Project (http://www.lsst.org/).
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22 
23 #ifndef LSST_SPHGEOM_UTILS_H_
24 #define LSST_SPHGEOM_UTILS_H_
25 
28 
29 #include "Angle.h"
30 
31 
32 namespace lsst {
33 namespace sphgeom {
34 
35 // Forward declarations
36 class Vector3d;
37 class UnitVector3d;
38 
45 double getMinSquaredChordLength(Vector3d const & v,
46  Vector3d const & a,
47  Vector3d const & b,
48  Vector3d const & n);
49 
55 double getMaxSquaredChordLength(Vector3d const & v,
56  Vector3d const & a,
57  Vector3d const & b,
58  Vector3d const & n);
59 
63  return abs(x - c);
64 }
65 
69  Angle a = getMinAngleToCircle(x, c);
70  if (abs(x) <= abs(c)) {
71  return a + Angle(PI) - 2.0 * abs(c);
72  }
73  if (a < abs(x)) {
74  return Angle(PI) - 2.0 * abs(c) - a;
75  }
76  return Angle(PI) + 2.0 * abs(c) - a;
77 }
78 
83  UnitVector3d const & v1,
84  UnitVector3d const & v2);
85 
86 }} // namespace lsst::sphgeom
87 
88 #endif // LSST_SPHGEOM_UTILS_H_
Angle getMaxAngleToCircle(Angle x, Angle c)
getMaxAngleToCircle returns the maximum angular separation between a point at latitude x and the poin...
Definition: utils.h:68
Angle abs(Angle const &a)
Definition: Angle.h:106
table::Key< int > b
table::Key< int > a
Vector3d is a vector in ℝ³ with components stored in double precision.
Definition: Vector3d.h:44
Angle getMinAngleToCircle(Angle x, Angle c)
getMinAngleToCircle returns the minimum angular separation between a point at latitude x and the poin...
Definition: utils.h:62
double getMinSquaredChordLength(Vector3d const &v, Vector3d const &a, Vector3d const &b, Vector3d const &n)
Let p be the unit vector closest to v that lies on the plane with normal n in the direction of the cr...
Definition: utils.cc:36
Vector3d getWeightedCentroid(UnitVector3d const &v0, UnitVector3d const &v1, UnitVector3d const &v2)
getWeightedCentroid returns the center of mass of the given spherical triangle (assuming a uniform ma...
Definition: utils.cc:79
A base class for image defects.
constexpr double PI
Definition: constants.h:36
double getMaxSquaredChordLength(Vector3d const &v, Vector3d const &a, Vector3d const &b, Vector3d const &n)
Let p be the unit vector furthest from v that lies on the plane with normal n in the direction of the...
Definition: utils.cc:58
This file declares a class for representing angles.
double x
Angle represents an angle in radians.
Definition: Angle.h:43
lsst::geom::Angle Angle
Definition: misc.h:33
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.
Definition: UnitVector3d.h:55