LSST Applications  21.0.0+3c14b91618,21.0.0+9f51b1e3f7,21.0.0-1-ga51b5d4+6691386486,21.0.0-10-g2408eff+1a328412bf,21.0.0-10-g560fb7b+52fd22d7b4,21.0.0-10-g8d1d15d+2f9043cae0,21.0.0-10-gcf60f90+d15de71c48,21.0.0-11-g25eff31+d43066e4ef,21.0.0-15-g490e301a+a676f0d5cf,21.0.0-2-g103fe59+4758c8ef83,21.0.0-2-g1367e85+a9f57e981a,21.0.0-2-g45278ab+9f51b1e3f7,21.0.0-2-g5242d73+a9f57e981a,21.0.0-2-g7f82c8f+1bcc828e4f,21.0.0-2-g8f08a60+e6fd6d9ff9,21.0.0-2-ga326454+1bcc828e4f,21.0.0-2-gde069b7+66c51b65da,21.0.0-2-gecfae73+251b9830c3,21.0.0-2-gfc62afb+a9f57e981a,21.0.0-20-g09baf175d+e1e7d1c708,21.0.0-3-g357aad2+854c3902c3,21.0.0-3-g4be5c26+a9f57e981a,21.0.0-3-g65f322c+feaa1990e9,21.0.0-3-g7d9da8d+3c14b91618,21.0.0-3-ge02ed75+bda8df9b93,21.0.0-4-g591bb35+bda8df9b93,21.0.0-4-g65b4814+52fd22d7b4,21.0.0-4-g88306b8+656365ce3f,21.0.0-4-gccdca77+86bf7a300d,21.0.0-4-ge8a399c+b99e86088e,21.0.0-5-gd00fb1e+6a0dc09319,21.0.0-51-gd3b42663+bf9f0d1c8b,21.0.0-6-g2d4f3f3+9f51b1e3f7,21.0.0-7-g04766d7+ee2ae02087,21.0.0-7-g98eecf7+3609eddee2,21.0.0-7-gde99fe0+bda8df9b93,21.0.0-8-gd70ce6f+79e45e76e4,master-gac4afde19b+bda8df9b93,w.2021.10
LSST Data Management Base Package
utils.h
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1 /*
2  * LSST Data Management System
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5  * This product includes software developed by the
6  * LSST Project (http://www.lsst.org/).
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22 
23 #ifndef LSST_SPHGEOM_UTILS_H_
24 #define LSST_SPHGEOM_UTILS_H_
25 
28 
29 #include "Angle.h"
30 
31 
32 namespace lsst {
33 namespace sphgeom {
34 
35 // Forward declarations
36 class Vector3d;
37 class UnitVector3d;
38 
45 double getMinSquaredChordLength(Vector3d const & v,
46  Vector3d const & a,
47  Vector3d const & b,
48  Vector3d const & n);
49 
55 double getMaxSquaredChordLength(Vector3d const & v,
56  Vector3d const & a,
57  Vector3d const & b,
58  Vector3d const & n);
59 
63  return abs(x - c);
64 }
65 
70  if (abs(x) <= abs(c)) {
71  return a + Angle(PI) - 2.0 * abs(c);
72  }
73  if (a < abs(x)) {
74  return Angle(PI) - 2.0 * abs(c) - a;
75  }
76  return Angle(PI) + 2.0 * abs(c) - a;
77 }
78 
82 Vector3d getWeightedCentroid(UnitVector3d const & v0,
83  UnitVector3d const & v1,
84  UnitVector3d const & v2);
85 
86 }} // namespace lsst::sphgeom
87 
88 #endif // LSST_SPHGEOM_UTILS_H_
double x
Angle represents an angle in radians.
Definition: Angle.h:43
lsst::geom::Angle Angle
Definition: misc.h:33
Angle getMaxAngleToCircle(Angle x, Angle c)
getMaxAngleToCircle returns the maximum angular separation between a point at latitude x and the poin...
Definition: utils.h:68
Angle getMinAngleToCircle(Angle x, Angle c)
getMinAngleToCircle returns the minimum angular separation between a point at latitude x and the poin...
Definition: utils.h:62
Angle abs(Angle const &a)
Definition: Angle.h:106
double getMaxSquaredChordLength(Vector3d const &v, Vector3d const &a, Vector3d const &b, Vector3d const &n)
Let p be the unit vector furthest from v that lies on the plane with normal n in the direction of the...
Definition: utils.cc:58
Vector3d getWeightedCentroid(UnitVector3d const &v0, UnitVector3d const &v1, UnitVector3d const &v2)
getWeightedCentroid returns the center of mass of the given spherical triangle (assuming a uniform ma...
Definition: utils.cc:79
double getMinSquaredChordLength(Vector3d const &v, Vector3d const &a, Vector3d const &b, Vector3d const &n)
Let p be the unit vector closest to v that lies on the plane with normal n in the direction of the cr...
Definition: utils.cc:36
constexpr double PI
Definition: constants.h:36
A base class for image defects.
This file declares a class for representing angles.
table::Key< int > b
table::Key< int > a