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LSST Data Management Base Package
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PixelFinder.h
Go to the documentation of this file.
1/*
2 * LSST Data Management System
3 * Copyright 2016 AURA/LSST.
4 *
5 * This product includes software developed by the
6 * LSST Project (http://www.lsst.org/).
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the LSST License Statement and
19 * the GNU General Public License along with this program. If not,
20 * see <https://www.lsstcorp.org/LegalNotices/>.
21 */
22
23#ifndef LSST_SPHGEOM_PIXELFINDER_H_
24#define LSST_SPHGEOM_PIXELFINDER_H_
25
28
30
31#include "ConvexPolygonImpl.h"
32
33
34namespace lsst {
35namespace sphgeom {
36namespace detail {
37
38// `PixelFinder` is a CRTP base class that locates pixels intersecting a
39// region. It assumes a hierarchical pixelization, and that pixels are
40// convex spherical polygons with a fixed number of vertices.
41//
42// The algorithm used is top-down tree traversal, implemented via recursion
43// for simplicity. Subclasses must provide a method named `subdivide` with
44// the following signature:
45//
46// void subdivide(UnitVector3d const * pixel,
47// uint64_t index,
48// int level);
49//
50// that subdivides a pixel into its children and then invokes visit() on
51// each child. Children should be visited in ascending index order to keep
52// RangeSet inserts efficient. The subclass is also responsible for
53// implementing a top-level method that invokes visit() on each root pixel,
54// or on some set of candidate pixels.
55//
56// The `RegionType` parameter avoids the need for virtual function calls to
57// determine the spatial relationship between pixels and the input region. The
58// boolean template parameter `InteriorOnly` is a flag that indicates whether
59// to locate all pixels that intersect the input region, or only those that
60// are entirely inside it. Finally, the `NumVertices` template parameter is
61// the number of vertices in the polygonal representation of a pixel.
62template <
63 typename Derived,
64 typename RegionType,
65 bool InteriorOnly,
66 size_t NumVertices
67>
69public:
71 RegionType const & region,
72 int level,
73 size_t maxRanges):
74 _ranges{&ranges},
75 _region{&region},
76 _level{level},
77 _desiredLevel{level},
78 _maxRanges{maxRanges == 0 ? maxRanges - 1 : maxRanges}
79 {}
80
81 void visit(UnitVector3d const * pixel,
82 uint64_t index,
83 int level)
84 {
85 if (level > _level) {
86 // Nothing to do - the subdivision level has been reduced
87 // or a pixel that completely contains the search region
88 // has been found.
89 return;
90 }
91 // Determine the relationship between the pixel and the search region.
92 Relationship r = detail::relate(pixel, pixel + NumVertices, *_region);
93 if ((r & DISJOINT) != 0) {
94 // The pixel is disjoint from the search region.
95 return;
96 }
97 if ((r & WITHIN) != 0) {
98 // The tree traversal has reached a pixel that is entirely within
99 // the search region.
100 _insert(index, level);
101 return;
102 } else if (level == _level) {
103 // The tree traversal has reached a leaf.
104 if (!InteriorOnly) {
105 _insert(index, level);
106 }
107 return;
108 }
109 static_cast<Derived *>(this)->subdivide(pixel, index, level);
110 }
111
112private:
113 RangeSet * _ranges;
114 RegionType const * _region;
115 int _level;
116 int const _desiredLevel;
117 size_t const _maxRanges;
118
119 void _insert(uint64_t index, int level) {
120 int shift = 2 * (_desiredLevel - level);
121 _ranges->insert(index << shift, (index + 1) << shift);
122 while (_ranges->size() > _maxRanges) {
123 // Reduce the subdivision level.
124 --_level;
125 shift += 2;
126 // When looking for intersecting pixels, ranges are simplified
127 // by expanding them outwards, causing nearly adjacent small ranges
128 // to merge.
129 //
130 // When looking for interior pixels, ranges are simplified by
131 // shrinking them inwards, causing small ranges to disappear.
132 if (InteriorOnly) {
133 _ranges->complement();
134 }
135 _ranges->simplify(shift);
136 if (InteriorOnly) {
137 _ranges->complement();
138 }
139 }
140 }
141};
142
143
144// `findPixels` implements pixel-finding for an arbitrary Region, given a
145// PixelFinder subclass for a specific pixelization.
146template <
147 template <typename, bool> class Finder,
148 bool InteriorOnly
149>
150RangeSet findPixels(Region const & r, size_t maxRanges, int level) {
151 RangeSet s;
152 Circle const * c = nullptr;
153 Ellipse const * e = nullptr;
154 Box const * b = nullptr;
155 if ((c = dynamic_cast<Circle const *>(&r))) {
156 Finder<Circle, InteriorOnly> find(s, *c, level, maxRanges);
157 find();
158 } else if ((e = dynamic_cast<Ellipse const *>(&r))) {
159 Finder<Circle, InteriorOnly> find(
160 s, e->getBoundingCircle(), level, maxRanges);
161 find();
162 } else if ((b = dynamic_cast<Box const *>(&r))) {
163 Finder<Box, InteriorOnly> find(s, *b, level, maxRanges);
164 find();
165 } else {
166 Finder<ConvexPolygon, InteriorOnly> find(
167 s, dynamic_cast<ConvexPolygon const &>(r), level, maxRanges);
168 find();
169 }
170 return s;
171}
172
173}}} // namespace lsst::sphgeom::detail
174
175#endif // LSST_SPHGEOM_PIXELFINDER_H_
This file contains the meat of the ConvexPolygon implementation.
table::PointKey< int > pixel
This file provides a type for representing integer sets.
table::Key< int > b
Box represents a rectangle in spherical coordinate space that contains its boundary.
Definition: Box.h:54
Circle is a circular region on the unit sphere that contains its boundary.
Definition: Circle.h:46
ConvexPolygon is a closed convex polygon on the unit sphere.
Definition: ConvexPolygon.h:57
Ellipse is an elliptical region on the sphere.
Definition: Ellipse.h:170
Circle getBoundingCircle() const override
getBoundingCircle returns a bounding-circle for this region.
Definition: Ellipse.cc:241
A RangeSet is a set of unsigned 64 bit integers.
Definition: RangeSet.h:99
void insert(uint64_t u)
Definition: RangeSet.h:285
RangeSet & complement()
complement replaces this set S with U ∖ S, where U is the universe of range sets, [0,...
Definition: RangeSet.h:328
size_t size() const
size returns the number of ranges in this set.
Definition: RangeSet.h:539
RangeSet & simplify(uint32_t n)
simplify simplifies this range set by "coarsening" its ranges.
Definition: RangeSet.cc:308
Region is a minimal interface for 2-dimensional regions on the unit sphere.
Definition: Region.h:79
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.
Definition: UnitVector3d.h:55
void visit(UnitVector3d const *pixel, uint64_t index, int level)
Definition: PixelFinder.h:81
PixelFinder(RangeSet &ranges, RegionType const &region, int level, size_t maxRanges)
Definition: PixelFinder.h:70
RangeSet findPixels(Region const &r, size_t maxRanges, int level)
Definition: PixelFinder.h:150
Relationship relate(VertexIterator const begin, VertexIterator const end, Box const &b)