LSSTApplications  20.0.0
LSSTDataManagementBasePackage
config.h
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1 // -*- lsst-c++ -*-
2 /*
3  * This file is part of pex_config.
4  *
5  * Developed for the LSST Data Management System.
6  * This product includes software developed by the LSST Project
7  * (http://www.lsst.org).
8  * See the COPYRIGHT file at the top-level directory of this distribution
9  * for details of code ownership.
10  *
11  * This software is dual licensed under the GNU General Public License and also
12  * under a 3-clause BSD license. Recipients may choose which of these licenses
13  * to use; please see the files gpl-3.0.txt and/or bsd_license.txt,
14  * respectively. If you choose the GPL option then the following text applies
15  * (but note that there is still no warranty even if you opt for BSD instead):
16  *
17  * This program is free software: you can redistribute it and/or modify
18  * it under the terms of the GNU General Public License as published by
19  * the Free Software Foundation, either version 3 of the License, or
20  * (at your option) any later version.
21  *
22  * This program is distributed in the hope that it will be useful,
23  * but WITHOUT ANY WARRANTY; without even the implied warranty of
24  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
25  * GNU General Public License for more details.
26  *
27  * You should have received a copy of the GNU General Public License
28  * along with this program. If not, see <http://www.gnu.org/licenses/>.
29  */
30 
31 #ifndef LSST_PEX_CONFIG_H
32 #define LSST_PEX_CONFIG_H
33 
43 #define LSST_CONTROL_FIELD(NAME, TYPE, DOC) \
44  static char const * _doc_ ## NAME() { \
45  static char const * doc = DOC; \
46  return doc; \
47  } \
48  static char const * _type_ ## NAME() { \
49  static char const * type = #TYPE; \
50  return type; \
51  } \
52  TYPE NAME
53 
69 #define LSST_NESTED_CONTROL_FIELD(NAME, MODULE, TYPE, DOC) \
70  static char const * _doc_ ## NAME() { \
71  static char const * doc = DOC; \
72  return doc; \
73  } \
74  static char const * _type_ ## NAME() { \
75  static char const * type = #TYPE; \
76  return type; \
77  } \
78  static char const * _module_ ## NAME() { \
79  static char const * mod = #MODULE; \
80  return mod; \
81  } \
82  TYPE NAME
83 
84 #endif