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LSST Data Management Base Package
UnitVector3d.cc
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1/*
2 * LSST Data Management System
3 * Copyright 2014-2015 AURA/LSST.
4 *
5 * This product includes software developed by the
6 * LSST Project (http://www.lsst.org/).
7 *
8 * This program is free software: you can redistribute it and/or modify
9 * it under the terms of the GNU General Public License as published by
10 * the Free Software Foundation, either version 3 of the License, or
11 * (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the LSST License Statement and
19 * the GNU General Public License along with this program. If not,
20 * see <https://www.lsstcorp.org/LegalNotices/>.
21 */
22
25
27
28#include <ostream>
29
30
31namespace lsst {
32namespace sphgeom {
33
35 if (std::fabs(v.x()) > std::fabs(v.y())) {
36 return UnitVector3d(-v.z(), 0.0, v.x());
37 }
38 return UnitVector3d(0.0, v.z(), -v.y());
39}
40
42 Vector3d const & v2)
43{
44 Vector3d n = (v2 + v1).cross(v2 - v1);
45 if (n.isZero()) {
46 return orthogonalTo(v1);
47 }
48 return UnitVector3d(n);
49}
50
52 Vector3d n(-v.x() * v.z(),
53 -v.y() * v.z(),
54 v.x() * v.x() + v.y() * v.y());
55 if (n.isZero()) {
57 u._v = Vector3d(-::copysign(1.0, v.z()), 0.0, 0.0);
58 return u;
59 }
60 return UnitVector3d(n);
61}
62
64 double sinLon = sin(lon);
65 double cosLon = cos(lon);
66 double sinLat = sin(lat);
67 double cosLat = cos(lat);
68 _v = Vector3d(cosLon * cosLat,
69 sinLon * cosLat,
70 sinLat);
71}
72
74 return os << static_cast<Vector3d const &>(v);
75}
76
77}} // namespace lsst::sphgeom
std::ostream * os
Definition: Schema.cc:557
This file declares a class for representing unit vectors in ℝ³.
Angle represents an angle in radians.
Definition: Angle.h:43
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.
Definition: UnitVector3d.h:55
UnitVector3d()
The default constructor creates a unit vector equal to (1, 0, 0).
Definition: UnitVector3d.h:106
static UnitVector3d orthogonalTo(Vector3d const &v)
orthogonalTo returns an arbitrary unit vector that is orthogonal to v.
Definition: UnitVector3d.cc:34
Vector3d cross(Vector3d const &v) const
cross returns the cross product of this unit vector and v.
Definition: UnitVector3d.h:155
static UnitVector3d northFrom(Vector3d const &v)
northFrom returns the unit vector orthogonal to v that points "north" from v.
Definition: UnitVector3d.cc:51
Vector3d is a vector in ℝ³ with components stored in double precision.
Definition: Vector3d.h:44
double x() const
Definition: Vector3d.h:66
bool isZero() const
isZero returns true if all the components of this vector are zero.
Definition: Vector3d.h:86
double y() const
Definition: Vector3d.h:68
double z() const
Definition: Vector3d.h:70
T fabs(T... args)
std::ostream & operator<<(std::ostream &, Angle const &)
Definition: Angle.cc:34
double sin(Angle const &a)
Definition: Angle.h:102
double cos(Angle const &a)
Definition: Angle.h:103
A base class for image defects.