| LSSTApplications
    20.0.0
    LSSTDataManagementBasePackage | 
 
 
 
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   54                v.
x() * v.
x() + v.
y() * v.
y());
 
   57         u._v = 
Vector3d(-::copysign(1.0, v.
z()), 0.0, 0.0);
 
   64     double sinLon = 
sin(lon);
 
   65     double cosLon = 
cos(lon);
 
   66     double sinLat = 
sin(lat);
 
   67     double cosLat = 
cos(lat);
 
   74     return os << static_cast<Vector3d const &>(v);
 
  
UnitVector3d()
The default constructor creates a unit vector equal to (1, 0, 0).
static UnitVector3d northFrom(Vector3d const &v)
northFrom returns the unit vector orthogonal to v that points "north" from v.
double sin(Angle const &a)
This file declares a class for representing unit vectors in ℝ³.
Vector3d is a vector in ℝ³ with components stored in double precision.
UnitVector3d is a unit vector in ℝ³ with components stored in double precision.
Vector3d cross(Vector3d const &v) const
cross returns the cross product of this unit vector and v.
A base class for image defects.
Angle represents an angle in radians.
static UnitVector3d orthogonalTo(Vector3d const &v)
orthogonalTo returns an arbitrary unit vector that is orthogonal to v.
std::ostream & operator<<(std::ostream &, Angle const &)
double cos(Angle const &a)